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Tracking Issue: MVP no_std Bevy #15460

Open
1 of 4 issues completed
Open
1 of 4 issues completed
@bushrat011899

Description

This is a tracking issue for progress on a no_std compatible subset of Bevy. The tasks are ordered roughly in sequence (bevy_app can't be no_std until bevy_ecs is for example).

Overview

Below is a visualisation of the crates planned to be ported to no_std. Edges indicate the primary blocker for a crate being ported. The 🚧 symbol indicates that this crate is in-progress, while ✅ indicates it is now available in no_std.

graph TD;
    bevy_a11y
    bevy_app[bevy_app ✅]
    bevy_asset
    bevy_color[bevy_color ✅]
    bevy_core[bevy_core* ✅]
    bevy_ecs[bevy_ecs ✅]
    bevy_hierarchy[bevy_hierarchy ✅]
    bevy_input[bevy_input ✅]
    bevy_input_focus
    bevy_math[bevy_math ✅]
    bevy_mikktspace[bevy_mikktspace ✅]
    bevy_ptr[bevy_ptr ✅]
    bevy_reflect[bevy_reflect✅]
    bevy_state[bevy_state ✅]
    bevy_tasks[bevy_tasks ✅]
    bevy_time
    bevy_transform[bevy_transform ✅]
    bevy_utils[bevy_utils ✅]
    bevy_window[bevy_window ✅]

    bevy_ptr-->bevy_ecs;

    bevy_utils-->bevy_ecs;

    bevy_tasks-->bevy_ecs;

    bevy_ecs-->bevy_app;

    bevy_app-->bevy_core;
    bevy_app-->bevy_a11y;
    bevy_app-->bevy_asset;
    bevy_app-->bevy_time;
    bevy_app-->bevy_log;

    bevy_time-->bevy_diagnostics;

    bevy_core-->bevy_input;
    bevy_core-->bevy_diagnostics;
    bevy_core-->bevy_hierarchy;
    
    bevy_asset-->bevy_image;

    bevy_color-->bevy_image;

    bevy_mikktspace-->bevy_mesh;

    bevy_hierarchy-->bevy_remote;
    bevy_hierarchy-->bevy_state;
    bevy_hierarchy-->bevy_transform;
    bevy_hierarchy-->bevy_input_focus;

    bevy_transform-->bevy_mesh;
    bevy_transform-->bevy_scene;
    
    bevy_math-->bevy_input;
    bevy_math-->bevy_color;

    bevy_input-->bevy_window;

    bevy_input_focus-->bevy_a11y;

    bevy_window-->bevy_input_focus;

    bevy_reflect-->bevy_ecs;

    bevy_image-->bevy_mesh;
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Core Tasks

These tasks must be completed for a no_std Bevy to become usable at all.

Prerequisites ✅

bevy_ptr

Done prior to initiative.

bevy_utils

Provide an appropriate Instant type which can be controlled by the user in no_std contexts, or avoid its use. Move web-time into wasm32-only dependencies (doesn't need to exist outside web anyway!). Make thread_local optional.

Done!

bevy_tasks

Done!

bevy_macro_utils

Update derive_label to use Box from alloc (requires wrapping the quoted impl in a const _: () = { ... } so that extern crate alloc wont conflict with the outer namespace).

Done!

bevy_ecs

Done!

bevy_app

Merged!

bevy_core1

Merged!

bevy_internal / bevy

  • Thread std / alloc features from sub-crates through to the final bevy crate.

Blocked on bevy_core.

CI 🚧

Bonus Features

These tasks aren't strictly required, but should be completed to close the gap between no_std and std Bevy. The more functionality we can provide in no_std, the more the community can develop for it.

bevy_a11y

This crate is was blocked on AccessKit's lack of no_std support. @DataTriny pointed out AccessKit 0.17 now supports no_std! This should now be quite straightforward to add no_std support to once the other internal blockers are resolved (bevy_app, etc.)

bevy_asset

Reliance on filesystem operations will make this interesting, but a lot of the asset functionality exists outside of files and folders (processing, etc.). It's reasonable to consider that a no_std platform could have a custom AssetSource (and accompanying AssetReader/Writer/etc.).

bevy_color

Done!

bevy_derive

Should work as-is, but need to test.

bevy_diagnostic

Blocked on bevy_core.

bevy_hierarchy

Merged!

bevy_image

Blocked on bevy_asset. Would also require some substantial feature-gating to isolate out the no_std compatible subset.

bevy_input

Awaiting merge.

bevy_input_focus

Blocked on bevy_hierarchy and bevy_window.

bevy_log

Blocked on bevy_ecs.

bevy_math

Done!

bevy_mesh

Blocked on bevy_image, bevy_transform, and hexasphere. hexasphere would need upstream changes, but on a first-glance looks like to could be no_std.

bevy_mikktspace

Done!

bevy_reflect

Done!

bevy_remote

Blocked on bevy_hierarchy and a design. Currently built around networking, but could support serial commands instead, and would make debugging on embedded much easier too.

bevy_scene

Blocked on bevy_hierarchy and bevy_asset.

bevy_state

Done!

bevy_time

Blocked on bevy_ecs, but also needs some design work, since Instant is a part of std and not core. Providing an unsafe method for manually updating Time's based on a Duration would be sufficient.

bevy_transform

Merged!

bevy_window

Merged!

Not Planned

These crates can't be ported to no_std because they are highly platform specific. If you see something on this list that could be ported, please let me know!

bevy_animation

Blocked by bevy_render.

Currently only using the DiGraph type with no edge data and only a single node type AnimationGraphNode (and a serializable alternate SerializedAnimationGraphNode).

bevy_audio

Currently undergoing a major re-write so this is subject to change. I suspect even with the re-write no_std support would be blocked on a fundamental dependency such as cpal. Like rendering, audio is very platform dependent so there likely isn't a viable API Bevy could provide that would be simultaneously feature-rich enough for use on common platforms (PC, etc.) while being low-level enough for no_std ones too.

bevy_core_pipeline

Blocked by bevy_render.

bevy_dev_tools

Blocked by bevy_render.

bevy_dylib

Unfamiliar with the dynamic linking this crate provides. I don't see any reason why it couldn't be supported in no_std, but I would definitely require an SME to assist with getting it working.

bevy_encase_derive

Exclusively used with encase, which is a part of the rendering side of Bevy.

bevy_gilrs

Built around gilrs which does not currently have any no_std support. There might be a way to upstream no_std support by relying on something like SDL, but I'm not familiar enough with the project to make a fair assessment on the viability here.

bevy_gizmos

Blocked by bevy_render.

bevy_gltf

Blocked by bevy_render. It may make sense to find a way to break this dependency, since gLTF can be used independently of wgpu (e.g., with a user-created OpenGL renderer backend), but this would need an SME for sure.

bevy_pbr

Blocked by bevy_render and wgpu. Without support for WGSL shaders there's no real point in having this crate supported in no_std.

bevy_render

Massive crate very deeply integrated with wgpu, which is not just std reliant, but also platform dependent too. I don't think it will ever make sense to have a no_std bevy_render. Maybe could have value in splitting out some abstractions, but I don't know.

bevy_sprite

Blocked on bevy_render.

bevy_text

Blocked on bevy_render.

bevy_ui

Blocked on bevy_render.

bevy_winit

Blocked on winit. Likely couldn't be made no_std upstream either since it's entirely platform dependent.

General Notes

thiserror

Note: this is now outdated, as thiserror version 2 includes no_std support and is now publicly available.

thiserror is currently not available in a no_std form due to its use of the ::std::error::Error path for Error (which it continues to use for MSRV backwards compatibility). There is a PR to add no_std support to thiserror which preserves that MSRV requirement, but it's unclear if/when that will be merged and released.

One alternative is to link against the PR instead of the published version of thiserror:

thiserror = {
  git = "/~https://github.com/quartiq/thiserror",
  rev = "515bd36da54dbc346250026ddc349c88851e4bb1",
  default-features = false,
}

Another alternative is to switch to using derive_more. This would require adding explicit calls to derive(From, Display) as well, which adds to the noise. Additionally, it isn't already in the dependency tree, so its inclusion may be contentious.

Due to delays in thiserror's no_std support, we have decided to use derive_more.

portable-atomic

Certain platforms, such as the Raspberry Pi Pico, could run Bevy once no_std support is added, but can't due to Bevy's use of certain atomic features. To work around this issue, Bevy should employ portable-atomic and its sibling portable-atomic-util. These crates provide suitable replacements for the various AtomicX types and Arc.

This adds cfg(...) burden to the project, but would be limited in scope to bevy_ecs and bevy_tasks (the largest users of atomic types), at least initially. Additionally, there is issue with coercion since portable_atomic_util::Arc is a 3rd party smart-pointer, so you cannot, for example, create an Arc<dyn T> directly from an Arc<impl T>. There is a simple workaround, but at a small performance cost for unsized types. However, this will be resolved once #18598 stabilises.

Platform Support

Being no_std is necessary for certain platforms, but it is not always sufficient. Below is a table of platforms that I have tested:

Name Target Builds Notes
UEFI x86_64-unknown-uefi Runs Boots on emulated and real hardware, supported by the uefi crate.
GameBoy Advance thumbv4t-none-eabi Partially The platform does not support all atomic operations (e.g., CAS), which Bevy directly and transiently relies on. Moving from tracing to log, and using portable_atomics is sufficient to make this platform compile.
Nintendo Switch aarch64-nintendo-switch-freestanding Compiles I cannot test the binary produced by cargo nx on real hardware or an emulator to confirm it actually works.
PlayStation One mipsel-sony-psx Partially The platform does not support all atomic operations (e.g., CAS), which Bevy directly and transiently relies on. Moving from tracing to log, and using portable_atomics is sufficient to make this platform compile.
MSP430 msp430-none-elf No This platform is 16-bit, which breaks too many assumptions made by dependencies like zerocopy.
Playdate thumbv7em-none-eabihf Runs Runs but requires a patch to fixedbitset to disabled SIMD. Could potentially be fixed from within Bevy without the patch though.
Raspberry Pi Pico thumbv6m-none-eabi Runs Runs but requires adopting portable_atomics within Bevy, since the Pico doesn't support the atomic CAS instructions required.

I have a prototype of no_std compatible Bevy available on this branch. It's not being actively maintained, as it is a proof of concept for upstream no_std support (use at your own risk, etc.). However, if anyone has a particular platform they'd like to use Bevy on, please feel free to test using this branch and let me know what kind of compatibility you have. In general:

  • You must be able to compile a Rust project for this platform. (I hope this goes without saying!)
  • You must have alloc and core available.
  • Your platform must support Atomic CAS (hoping to relax this in the future!)
  • Only the bevy_app, bevy_ecs, bevy_utils, and bevy_tasks are compatible in this branch, and must be imported directly (e.g., you can't use bevy;, instead use bevy_app;). Additionally, you must disable default features for no_std compatibility.
  • Your platform must be 32-bit or higher due to safety concerns in bevy_ecs. For further information, see [Merged by Bors] - Fail to compile on 16-bit platforms #4736.

Having an std Feature

I've posted a more detailed write-up here. But as a succinct warning: no_std crates should unconditionally be #[no_std] to ensure consistent implicit prelude.

#![no_std]

#[cfg(feature = "std")]
extern crate std;

These findings are acted upon in #17086.

Building for Web using wasm32v1-none

As of Rust 1.84, wasm32v1-none has been stabilised as a tier 2 (no_std) target. This is notable compared to the existing wasm32-unknown-unknown target in that it doesn't enable new proposals as they're stabilised. This massively improves browser compatibility at the expense of some performance and functionality.

As stated, this new target is strictly no_std. This avoids the stubbed-out version of std that wasm32-unknown-unknown has, which panics when attempting to use unsupported APIs. This has the interesting side-effect of motivating previously disinterested parties into supporting no_std. A highly relevant example of this is wgpu. With wgpu potentially gaining no_std support, the possibility of bevy_render and all of its downstream crates becoming no_std compatible themselves goes from an outright impossibility to a potentially desirable mainstream feature.

Footnotes

  1. bevy_core has been removed, effectively resolving its no_std compatibility.

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A-Cross-CuttingImpacts the entire engineC-DependenciesA change to the crates that Bevy depends onC-FeatureA new feature, making something new possibleC-Tracking-IssueAn issue that collects information about a broad development initiativeD-ModestA "normal" level of difficulty; suitable for simple features or challenging fixesO-EmbeddedWeird hardware and no_std platformsX-ContentiousThere are nontrivial implications that should be thought through

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