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Change: Increase GattlingTankGun ContinuousFireCoast from 1000 to 2000 ms #1199
Conversation
ContinuousFireOne should probably be the same for both vsground and vsair weapon. |
Yes, but it will make Gattling Tank marginally weaker then. |
That might be one step forward and two steps back. Unless you're suggesting air is lowered? |
Air gets lowered yes, but i think gat already shreds air units, so maybe it would be too good |
2000 ms spin up feels quite long to me, whereas 1000 ms feels too short. I suggest to review this change carefully. |
Me and Rising are going to to have some Gametests with the new change soon, Will provide feedback after. |
Very good change which is essential on Pro Level. |
Opsnyder:
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This change increases GattlingTankGun ContinuousFireCoast from 1000 to 2000 ms. This matches the setup from Generals (CCG) and also the setting from the Zero Hour (ZH) GattlingTankGunAir.
Rationale
In Zero Hour it is difficult to use Pre Spin effectively before engaging enemy units, because the Spin Up time only last 1 second. With this change, Gattling Tank gun can be microed more generously to squeeze out the most damage potential.