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Fix stale buffers being referenced by a SpriteBatch after resizing. #1383

Fix stale buffers being referenced by a SpriteBatch after resizing.

Fix stale buffers being referenced by a SpriteBatch after resizing. #1383

GitHub Actions / test-report-macos-opengl succeeded Nov 11, 2024 in 0s

✅ Love Testsuite MacOS

Tests Passed

Info

360 tests were completed in 19.823s with 346 passed, 0 failed, and 14 skipped

Renderer: OpenGL | 4.1 APPLE-21.0.19 | Apple Inc. | Apple Software Renderer

Report

Module Pass Fail Skip Time
audio
30 0 1 0.701s
data
12 0 0 0.211s
event
4 0 2 0.098s
filesystem
33 0 2 0.597s
font
7 0 0 0.131s
graphics
106 0 2 4.613s
image
5 0 0 0.083s
joystick
6 0 0 0.119s
keyboard
10 0 0 0.176s
love
6 0 0 0.098s
math
20 0 0 0.351s
mouse
18 0 0 0.376s
physics
26 0 0 0.455s
sensor
1 0 3 0.071s
sound
4 0 0 0.070s
system
7 0 2 0.297s
thread
5 0 0 0.579s
timer
6 0 0 0.367s
touch
3 0 0 0.064s
video
2 0 0 0.045s
window
35 0 2 10.320s

Failures