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Fix iOS build and use iOS 18.1 simulators on Xcode 16.2 #1122

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BPerlakiH
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@BPerlakiH BPerlakiH commented Feb 22, 2025

The former PR updating to Xcode 16.2, made the build fail.
Reason being is that the default iOS SDK for simulators in Xcode 16.2 is the "latest", which is currently iOS 18.2. The issue is that Github runners (macOS-14) do not have that pre-installed yet, so we need to fall back to simulators running iOS 18.1, which is installed:
/~https://github.com/actions/runner-images/blob/main/images/macos/macos-14-arm64-Readme.md

well it's still not ok, maybe it's because non of the simulators are pre-installed as per Apple:
https://developer.apple.com/documentation/xcode-release-notes/xcode-16-release-notes

I am not convinced at this point to do this update, if we need to download the simulator environment for every single build we run on GitHub Actions ...

@BPerlakiH BPerlakiH marked this pull request as draft February 22, 2025 17:17
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codecov-commenter commented Feb 22, 2025

Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 34.73%. Comparing base (0ef04dc) to head (1271576).

Additional details and impacted files
@@            Coverage Diff             @@
##             main    #1122      +/-   ##
==========================================
+ Coverage   34.69%   34.73%   +0.03%     
==========================================
  Files         137      137              
  Lines        7859     7859              
==========================================
+ Hits         2727     2730       +3     
+ Misses       5132     5129       -3     

☔ View full report in Codecov by Sentry.
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@BPerlakiH
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This is not completely ready for Xcode 16, closing it for now.

@BPerlakiH BPerlakiH closed this Feb 28, 2025
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2 participants