A multi-platform data driven 2D diagram editor.
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Updated
Oct 31, 2024 - C#
A multi-platform data driven 2D diagram editor.
Draw 2D geometry in MonoGame/XNA, including primitives such as lines and polygons.
Tool used for extracting the binary .i3d.shapes files used by the GIANTS engine
Sample to show how to use Shapes in Xamarin.Forms
Unity3d single-file script, to generate primitive textures (gradients, shape, noises) with different blend-modes, layering
Common code library
With this API you have the possibility to control all Nanoleaf products over the network.
A fast-paced Unity 2D endless runner, survive a thrilling obstacle course filled with deadly shapes. Master your reflexes, defy speed, and beat the odds as the challenges accelerate!
jart3d will try it's hardest to generate you an interesting audio and visual experience.
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