Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation
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Updated
Mar 14, 2023 - C++
Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation
A simple Octree structure that can build up on the Point Clouds
Basic code to load two PLY files using GLFW
A fast, bare-bones C++14/17 reader for larger-than-memory PLY files
Projects involving geometric processing of 3D models.
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