C++ library for ODE integration via Taylor's method and LLVM
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Updated
Mar 2, 2025 - C++
C++ library for ODE integration via Taylor's method and LLVM
C++ SPH/N-body library and standalone GUI application, mainly designed for astrophysical simulations
A small but powerful nbody gravity simulator with a built-in renderer
N body gravity attraction problem solver
Propagate the evolution of large number of orbiting objects while detecting reliably conjunctions and collisions.
C++17 N-body Barnes-Hut on heterogeneous hardware architectures
N-body simulation made with C++ and OpenGL
Generates initial conditions for cosmological N-body simulations, optionally applying Particle Linear Theory corrections.
An n-body visualization in C++ using OpenFrameworks 🌟💥
This project implements a N-Body Simulation using OpenCL and OpenGL. It can be used to benchmark both GPU and CPU.
Header only barns hut tree for C++. You can use this in NBody, SPH, collision detection
Easy-to-implement n-body simulation kernels created using Intel's ispc and llvm/clang
N-body simulation with OpenGL visualization. Multi-threading and Barnes-Hut algorithm are supported.
N-Body gravity simulation
N-Body simulations made in C++ with OpenGL (Bruteforce, Barnes-Hut, GPU)
Koslet is a screensaver based on my n-body simulator Dots
small physics experiment
An N-Body Simulation made with Raylib and C++
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