Minimum working example of proper C++11 exception handling
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Updated
Dec 24, 2019 - C++
Minimum working example of proper C++11 exception handling
A Dear ImGui App using GLFW and OpenGL, built using CMake; Better example at GPMueller/imgui-app
3d world with controllable character with positional sound using openal-soft
minimal working physics world with character controller using jolt physics
Very (VERY) simple Runge_Kutta example for a friend's school project.
MWE of using threads and a ThreadPool in C++ 11
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