3D Modeling Graphics System (Win 3.1, Borland C++, 1996)
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Updated
Jan 28, 2018 - C++
3D Modeling Graphics System (Win 3.1, Borland C++, 1996)
A basic Gouraud Shader for fun
Qt5-OpenGL-GLSL-CMake (Qt5.12 + VS2019)
Courseworks for the graphics module using OpenGL and Bullet Physics Engine
Application that implements computer graphics lighting algorithms and rasterization of files in Waveform format in C++
This project was developed for my COMP 371 (Introduction to Computer Graphics) course at Concordia. Its purpose is to model explicit 4D functions in 3-space.
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