[CC BY-NC-SA] A compendium of the community knowledge on game design and development
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Updated
Feb 26, 2025 - Lua
Video game developers take a designer's concepts and build them into a playable game for users. Video game developers, also known as games developers or video game programmers, write code for games for a variety of formats, such as PCs, consoles, web browsers and mobile phones.
[CC BY-NC-SA] A compendium of the community knowledge on game design and development
game engine and framework written in luajit
A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.
A tiny scene-entity-component library created for the PICO-8 fantasty console.
Raylib binding for the Nelua Programming Language
A minimal customizable GUI system for Lua.
A small wrapper library for the PICO-8 fantasy console, meant as an extension to the PICO-Tween easing library.
Hero of Allacrost: an open source role-playing game built with a custom game engine
Tinycoffee binding for Nelua
A 2D game development engine written on top of Love2D offering 3 different levels of abstraction that aims to offer facilities while not binding the user into any architecture.
A humble Love2D game skeleton
A game inspired by the Mario Paint minigame "Gnat Attack"
A Platformer (or more of a logic game really) made in Solar2D
Game jam entry for Löve jam 2024
Myrkur, my game jam entry for the 48h Kenney jam 2023
This repository contains all of the projects I worked on using Löve2D framework and Lua language.
AZOTH! Blackguard game system with "Descent into the Grim Path", a dark fantasy crawl set in deadly wilderness.
This project has moved to a different repo, see cat-paw