Godot/Unity3D System Design Architecture
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Updated
Mar 1, 2025 - C#
A framework is a reusable set of libraries or classes in software. In an effort to help developers focus their work on higher level tasks, a framework provides a functional solution for lower level elements of coding. While a framework might add more code than is necessary, they also provide a reusable pattern to speed up development.
Godot/Unity3D System Design Architecture
中規模インディーゲーム開発用、Unity製フレームワーク。 非同期処理を土台とし、販売レベルのゲーム必須機能の提供が目標。
Telegram Bot builder framework for C#. Based on /~https://github.com/TelegramBots/Telegram.Bot library.
Framework providing several modules for users to easily create custom VR items connected to a modular state-machine that provides extended item interactions and self-tracking systems. Designed for the VR game `Blade & Sorcery`
Non-scientific comparison of API languages/frameworks.
A ballistics framework designed for the VR game 'Blade & Sorcery'. Offers users a simple module with customizable fields for easily implementing projectile weapons in VR.
Tools Of New Operation framework suite
An Unity UI framework.
CodeWork framework as discussed and designed on https://gtt.me
Base frameworks for WoL VM .NET Version
A foolish attempt at creating a library/framework to simulate neural networks