An interactive ecosystem and evolution simulator written in C and OpenGL, for GNU/Linux.
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Updated
Mar 14, 2021 - C
An interactive ecosystem and evolution simulator written in C and OpenGL, for GNU/Linux.
PhyML -- Phylogenetic estimation using (Maximum) Likelihood
A tool to find and visualize rearrangements in DNA sequences
A bonsai plant simulation game for the terminal.
🌱 Realtime Neuroevolution of Augmented Topologies
Gnome Evolution email client for Windows (MinGW64 x64)
Fast heuristic methods of detecting adaptive evolution in protein-coding genes.
Evolve pictures made of triangles with a genetic algorithm.
Population genetic model of polygynous biparental inbreeding with no polyandry
En este repositorio encontrarás todos los códigos que he desarrollado, tanto de manera voluntaria como obligatoria, a lo largo de mi carrera
Implemention of a small 1 layer neural network suitable for use in embedded systems
Code for one and two dimensional cellular automata
(Not a ready for use product yet) A Python library for creating organisms that can solve AI tasks with a help of evolution.
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