About This project represents the use of Z-Buffer for rendering of basic 3D objects.
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Updated
Jun 17, 2023 - C#
About This project represents the use of Z-Buffer for rendering of basic 3D objects.
This is a simulator of a novel cross-reality environment that seamlessly integrates a monoscopic 2D surface with a stereoscopic 3D space to jointly host spatial data visualizations.
This project represents the use of Z-Buffer for rendering of basic 3D objects.
A program with a graphical user interface for displaying a render of a 3D scene. Triangular mesh of a cylinder is placed in the center of screen.
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