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Fixing various nan related issues impacted by floating point precision and NaN #1116
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This is fixing issue: tensorflow/tfjs#291
On the newer macs we had issues computing pow, mod, acosh, and atanh due to various issues related to NaN not being properly handled at the GPU level.
In the case of acosh and mod the problem stemmed from Div not successfully dividing 3/3 (or 6/6, 7/7, etc). In those cases the result would be .99999 and when floor was applied we got 0 instead of 1.
In the case of pow the problem stemmed from log not catching NaN for negative numbers.
Lastly, atanh failed due to not checking the inputs for values outside of the range [-1, 1]. For those values atanh needed to just return NaN directly.
This change is