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Fix bug #17982 #18327

Merged
merged 1 commit into from
Oct 28, 2014
Merged

Fix bug #17982 #18327

merged 1 commit into from
Oct 28, 2014

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vadimcn
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@vadimcn vadimcn commented Oct 26, 2014

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alexcrichton added a commit to alexcrichton/rust that referenced this pull request Oct 27, 2014
@bors bors merged commit f29535d into rust-lang:master Oct 28, 2014
lnicola pushed a commit to lnicola/rust that referenced this pull request Jan 7, 2025
Store token trees in contiguous `Vec` instead of as a tree
lnicola pushed a commit to lnicola/rust that referenced this pull request Jan 20, 2025
We should immediately mark them as finished, on the first entry.

The funny (or sad) part was that this bug was pre-existing, but previously to rust-lang#18327, it was causing us to generate bindings non-stop, 65535 of them, until we get to the hardcoded repetition limit, and then throw it all away. And it was so Blazingly Fast that nobody noticed.

With rust-lang#18327 however, this is still what happens, except that now instead of *merging* the fragments into the result, we write them on-demand. Meaning that when we hit the limit, we've already written all previous entries. This is a minor change, I thought for myself when I was writing this, and it's actually for the better, so who cares. Minor change? Not so fast. This caused us to emit 65535 repetitions, all of which the MBE infra needs to handle when calling other macros with the expansion, and convert to rowan tree etc., which resulted a *massive* hang.

The test (and also `analysis-stats`) used to crash with stack overflow on this macro, because we were dropping some crazily deep rowan tree. Now they work properly. Because I am lazy, and also because I could not find the exact conditions that causes a macro match but with a missing binding, I just copied all macros from tracing. Easy.
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3 participants