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Paint on Fuzzy Skin #6988

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@mann1861

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The fuzzy skin in 2.4.0alpha is working really well for me especially with modifiers to enable in specific locations however for some models it is quite tedious to make a separate stl to enable the fuzzy skin in the correct locations. A good implementation would be similar to the new paint on colours in 2.4.0alpha to be able to select the surfaces where fuzzy skin is required.

Here's an example where I used modifiers to get the finish I wanted but painting would have been easier
20210921_130803

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