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Master Push marking 0.2.0 #1340

Merged
merged 601 commits into from
Dec 13, 2024
Merged

Master Push marking 0.2.0 #1340

merged 601 commits into from
Dec 13, 2024

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popguy12
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HyperExia and others added 28 commits November 29, 2024 10:17
…the DMR and fixes it as well as making sure that you don't need to check for both the weapon, its dual wield token, and its dual wield ammo, since they're already properties contained within the PB_WeaponBase class itself, so this just allows the HUD to access those parameters directly, so it's more modular now.
…ly given to player as the vanilla key actors, but not the other away around for the map to check for the vanilla keys
Minor code cleanup for the Pain Elemental, as well as the the SMG and retiming the SMG mag insert sound timing
Mastermind Attack and Boss Health Updates
…a bit more smoothly, as well as taking out unnecessary lines
direct hit now deals flat 500 instead of 500-4000
- small adjustments to the deagle partial reload animation
- deagle shouldnt reload if theres not enough ammo for it
- little null check in the pb hud
Converted A_CustomMissile, A_PlaySound, and A_ChangeFlag to the relevant ZScript functions.
Code spacing cleanup as well as revenant missile ammo fix
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@pa1nki113r pa1nki113r left a comment

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fuck it we ball

@pa1nki113r pa1nki113r merged commit fbd5534 into master Dec 13, 2024
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8 participants