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Auto shotty guy #1301
Auto shotty guy #1301
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Curious, did you manage to track down what about SmartChase was causing GZDoom to crash? Noticed in the last update to Staging it doesn't seem to crash anymore. Any idea what it was? |
I suspect it was the state call from the close distance check but still, I have no idea how it just went back to normal |
Now uses SmartChase and rolls
With some extra sprites which I lazily edited