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After fixing #89 the flashing text issue is now resolved, however there still are some very minor graphical issues with this game.
Incorrect white pixels in the first scanline:
The anchor in the top-left of the message box is missing white pixels at the top:
This seems to be related to when certain IO registers are latched. NanoBoyAdvance currently fetches them too early, as the renderer is scanline-based.
The text was updated successfully, but these errors were encountered:
fleroviux
Successfully merging a pull request may close this issue.
After fixing #89 the flashing text issue is now resolved, however there still are some very minor graphical issues with this game.
Incorrect white pixels in the first scanline:
The anchor in the top-left of the message box is missing white pixels at the top:
This seems to be related to when certain IO registers are latched. NanoBoyAdvance currently fetches them too early, as the renderer is scanline-based.
The text was updated successfully, but these errors were encountered: