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rate does not work for IE 11 #936
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Are you saying that it doesn't slow it down or that it doesn't sound right? |
It is heard in 2x speed. It does not slow down. I noted same issue on Safari browser running on Mac OS. All other browsers the code works perfectly. |
I tested new version. Here is a link to my project. But I noted following; If I use "sound1.mp3" that comes with the project I could double click the html file and rate is working properly on all browsers If I use my audio file 'AMBIENCE.mp3' Can you please advice? |
I am new to howler. This is the first time I am using it.
To reduce the file size I speed up the audio file.
Then I set the rate to 0.5 when I play the audio.
The audio plays perfectly on all other browsers except IE 11.
I am using IE 11.371.16299.0
This is the code i used;
var _backgroundSound = new Howl({
src: ['audio/AMBIENCE.mp3'],
loop: true,
volume: 1,
rate:0.5
Is there a way to fix this? Is there a setting to get it working?
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