Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Tweak BaseMaterial3D heightmap property hints #44129

Merged
merged 1 commit into from
Dec 6, 2020

Conversation

Calinou
Copy link
Member

@Calinou Calinou commented Dec 5, 2020

  • Allow finer adjustments of the heightmap scale.
  • Allow increasing the heightmap level detail (at the cost of performance).

See godotengine/godot-proposals#1843.

- Allow finer adjustments of the heightmap scale.
- Allow increasing the heightmap level detail (at the cost of performance).
@akien-mga akien-mga merged commit 286ad95 into godotengine:master Dec 6, 2020
@akien-mga
Copy link
Member

Thanks!

@Calinou Calinou deleted the tweak-material-height-hints branch March 31, 2021 09:44
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants