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Add a possibility to perform press with pressure #79
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Hey @mykola-mokhnach! |
Thanks @alexanderbalaban Unfortunately synchronisation with FB repository does not always work, since it usually takes ages for them to review and merge pull requests. That is why we maintain our own fork. Feel free to use it if you like it. |
Summary: A couple of commands which make possible to force touch given element or point by coordinates. In fact – copy of the tap extension. Baked with integration tests. Updated with mykola-mokhnach improvements in appium#79 Closes #917 Differential Revision: D8220249 Pulled By: marekcirkos fbshipit-source-id: 2a14ab5759894577a1f5e40f20b4a6d79e519419
* Remove TableView scrolling integration tests Summary: We have duplicated scrolling tests for regular tableViews and simple scrollviews. It was usefull to have them, but now testing scrolling on scrollviews covers both cases anyway and we will waste less time testing. Reviewed By: antiarchit Differential Revision: D6543548 fbshipit-source-id: 35e717c43208b8f138a706798d9aa8a9e34b302a * Use fb_tapWithError in alert integration tests Summary: Some alert integration tests are flaky on our CI. I suspect this happens due to failing `tap` command, which might be failing to tap on animated view. This know XCTest issue. Fortunately we have `fb_tapWithError` that handels are common pitfalls. Reviewed By: antiarchit Differential Revision: D6543616 fbshipit-source-id: f12ea7da67058253deff53fa980ebf2e55a93899 * Fix rotation integeation tests Summary: Rather then depending on XCUITest information on orientation, we should test what is application perception Reviewed By: antiarchit Differential Revision: D6543511 fbshipit-source-id: 192e50d0202f96bd6119921c9353a72789b33ad4 * Kill testExtrasIconContent Summary: This test is super device/simulator specific, that was used to interate on visibility improvements. Right now it does not bring much value anyway. Reviewed By: antiarchit Differential Revision: D6543627 fbshipit-source-id: ffbda3b0b5ecde6a632e88030e84fae5af614347 * Use Xcode 9.2 and iOS 11.2 on Travis Summary: It is time to move on. Reviewed By: antiarchit Differential Revision: D6692223 fbshipit-source-id: 81913167551191b2f9e177ff1ead943f6fc25752 * Fix scrolling on big scroll offsets Summary: `XCUICoordinate` seems to have a bug that will return half of offset in case coordinate referance point goes off screen. I suspect this has something to do with retina displays. Instead of using Apple's implementation of `screenPoint` I implemented our own. Reviewed By: antiarchit Differential Revision: D6702218 fbshipit-source-id: b01ef061732281cdf8c6707de38a11b6e31b9c28 * Run testInvisibleDescendantWithXPathQuery test on scroll page Summary: With all visibility changes tested pageindicator is no longer considered invisible. For the time being this is ok with us. This diff uses different invisible elements to run same test of search for invisible elements Reviewed By: antiarchit Differential Revision: D6702252 fbshipit-source-id: a2bd5198d14f05cb1b33afe76a6b5bda7e34a847 * Do not run testSpringBoardIcons on iPads Summary: This test was not intended to run on iPad, so we should turn it off so that we can make Travis green again :). Reviewed By: antiarchit Differential Revision: D6726707 fbshipit-source-id: db92f23b2dc755e7c1464069c04b1838717b8ff4 * Fix resolving XCUIApplication snapshots Summary: With new xcode it looks like, calling `query`, `resolve` on XCUIApplication will in some sense break it. Not sure exactly what goes wrong, but final result is that it's missing some children and description of that object is empty. Instead we can use new API for fetching snapshots for debugging. Reviewed By: lawrencelomax Differential Revision: D6723102 fbshipit-source-id: a33d9caf03eef4450f3879996493493c2cb257b4 * Use visibleFrame to calculate scrolling vector Summary: Using views frame for calculating scroling vector might be buggy when application is doing tricky stuff with scolling views eg. nesting scrollview within scrollview. In that case frame of the second scrollview will be huge and make scrolling imposible as we will try to use points of the screen. Instead we should visible frame. Reviewed By: antiarchit Differential Revision: D6819626 fbshipit-source-id: 27062f593485b4ec55ae8bd1a9c9a32a89630b92 * fb_isVisible using interfaceOrientation instead of Device orientation. Summary: [XCUIDevice sharedDevice].orientation may get values like FaceUp, which cause wrong calculation of the app frame size, in landscape. With devices in Lab, standing portrait, this problem is less common. Working on development with devices on the table it happens more often causing a great deal of confusion. From my tests, using app interfaceOrientation gives always the reality of the App. Closes facebookarchive#875 Reviewed By: marekcirkos Differential Revision: D7067153 Pulled By: antiarchit fbshipit-source-id: c6aa8f8823d0f43e5072a190c34df931d0d6b8b8 * Fix testIconsFromSearchDashboard integration test Summary: It might be there is more than one `IntegrationApp` icon on the dashboard while integration tests are running on Travis. Addresses https://travis-ci.org/facebook/WebDriverAgent/jobs/349725814 Closes facebookarchive#883 Differential Revision: D7289614 Pulled By: marekcirkos fbshipit-source-id: e5060888f2a752c039fcf815984e24579a3cef06 * Allow to override typing frequency for single typing request Reviewed By: antiarchit Differential Revision: D7615943 fbshipit-source-id: 9cb82dce23c02970d0c29613c7de4ebca0838361 * Include RoutingHTTPServer in copy to fix ISSUE #902 Summary: Include RoutingHTTPServer in copy to fix ISSUE #902 Closes facebookarchive#915 Differential Revision: D7947944 Pulled By: marekcirkos fbshipit-source-id: ca60238fc3f715f753f084493aec5afa4524b21b * Fix the incorrect tap coordinate in landscape mode. Summary: If SDK >= 11, the tap coordinate based on application is not correct when the application orientation is landscape and tapX > application portrait width or tapY > application portrait height. Pass the window element to the method [FBElementCommands gestureCoordinateWithCoordinate:element:] will resolve the problem. More details about the bug, please see the following issues: #705, #798, #856. Notice: On iOS 10, if the application is not launched by wda, no elements will be found. See issue #732. Closes facebookarchive#878 Differential Revision: D7947931 Pulled By: marekcirkos fbshipit-source-id: 4f8ef1484761b79c69f67df40293eea70bc08984 * Update flow-bin for WebDriverAgent's Inspector Differential Revision: D8220228 fbshipit-source-id: cf08317ab2e50282373576fedb7c2b26b47969ad * Handle infinitive numbers in elements rect Summary: In case testmanagerd has problems in calculating frames it may return 'inf' instead which does not behave well with JSON encoding. Therfore checing for infs when formating JSON reponse Reviewed By: antiarchit Differential Revision: D7067158 fbshipit-source-id: 180400186af49f1353d93e9eb61d7306b8a1a0f6 * force touch support Summary: A couple of commands which make possible to force touch given element or point by coordinates. In fact – copy of the tap extension. Baked with integration tests. Updated with mykola-mokhnach improvements in #79 Closes facebookarchive#917 Differential Revision: D8220249 Pulled By: marekcirkos fbshipit-source-id: 2a14ab5759894577a1f5e40f20b4a6d79e519419 * Support getting the element cache size, clearing the element cache Summary: Every time a user finds an element using the `element` or `elements` route, a new `XCUIElement` object is added to the session cache. The elements are never removed from the cache. A very naïve script which goes to the home screen and queries for the 'Phone' element 1000 times in a row, will cause memory consumption (as measured by Xcode) of the WebDriverAgent to grow to approximately 126 MB. Net, it appears that every `XCUIElement` object consumes about 100KB of memory. For sessions which persist for a long period of time (say, 30 minutes or more), this can eventually lead to an out of memory situation in which the WebDriverAgent crashes. This PR tries to provide an 'escape hatch' for applications which want long-running sessions, by allowing them to: - query the amount of elements in the cache - clear the element cache by adding two custom routes. We're looking at other approaches to keep the cache size under control as well - e.g. by checking the element cache for duplicates and adding an option to remove 'stale' elements (elements which no longer exist); we'll try to submit PRs for that as well. As usual, let me know what you think & happy to discuss further. Closes facebookarchive#896 Differential Revision: D8254682 Pulled By: marekcirkos fbshipit-source-id: a200a570d9b4e71a6f2171419b39126dd9affca3 * Fix fb_framelessFuzzyMatchesElement method Summary: In XCUIElementTypeTable,attribute values of many XCUIElementTypeCell instances are null.When fb_scrollToVisibleWithNormalizedScrollDistance function is called by XCUIElementTypeCell instance,it is unable to accurately slide the specified UI element. Closes facebookarchive#879 Differential Revision: D8255752 Pulled By: marekcirkos fbshipit-source-id: 930f478417823ae0c0f79d1699d61af616f3c781 * Tune nullability * comment out flaky tests * Optimize force touch endpoint
This will allow to test 3D Touch feature. The idea has been kindly borrowed from @alexanderbalaban in facebookarchive#917