Releases: adam10603/AC-Advanced-Gamepad-Assist
Releases · adam10603/AC-Advanced-Gamepad-Assist
v1.5.5
- Made the left trigger vibration for braking start slightly earlier for better feedback
- Added a possible fix for some third party controllers that could exhibit faint vibrations even if all rumble effects were turned off
- Fixed an issue that caused the automatic shifting points to be wrong on a few rare mod cars (such as the official Hyundai Elantra N TCR 2024 mod)
- Tweaked the automatic shifting algorithm to make unnecessary downshifts less likely (such as on an uphill section)
- Made the self-steer force stay active even if the front wheels are not touching the ground, which makes landing jumps more predictable
- Added a notification that can show up in the UI app when a new update to the mod is available
v1.5.4
v1.5.3
- Added a "Photo mode" option that allows you to leave the front wheels turned while the car is parked, for taking screenshots for example
- Tweaked the automatic shifting algorithm to better avoid unnecessary downshifts (especially into low gears like 1st or 2nd)
- Changed how the assist is faded in and out at low speeds, meaning the steering should act better during low speed maneuvers now
- Tweaked the trigger vibration logic in an attempt to fix some issues that third party controllers are having (but no promises, it's a blind fix)
- Fixed an issue with the custom shifting options that caused certain mod cars to not properly engage the new gear when shifting
- Fixed an issue that could cause the automatic shifting algorithm to not update the shifting points if the car's RPM limiter is changed in the setup menu (only a few cars have that option though)
v1.5.2
- Improved the trigger vibrations by making them more gradual and ramp up towards the grip limit
- Tweaked the automatic shifting algorithm for better downshift prediction
- Made the "Trigger feedback" options, as well as "Automatic clutch" enabled by default
- Tweaked the default settings, as well as some factory presets
- Made it so that AC's own gamma, deadzone, and rumble settings are automatically set to reasonable defaults when first installing the mod
- Clarified a few tooltips
This update is about better trigger vibrations, as well as improving the out-of-the-box experience for new users. The new default settings (including gamma and deadzone) mean that people who just install the mod and jump into a car can have a fine experience even without tweaking anything. Existing users can also try the new defaults by using the "Factory Reset" setting, if they want to.
v1.5.1
v1.5
- Replaced the "Max dynamic limit reduction" setting with a new "Dynamic steering limit" setting which works in a similar way but it better adapts to differences between cars based on peak tire slip angle
- Added a new live graph showing raw steering input vs. processed input
- Changed quite a few tooltips to hopefully better convey what each setting does
- Adjusted a few factory presets
- Fixed an issue that caused the "Manual" shifting option to interfere with the built-in throttle blip on certain cars
v1.4.3
- Added some sliders to the extra settings menu to adjust AC's own controller settings
- Made factory presets read-only since previously you could delete them or save over them which might have been confusing
- Fixed a potential issue that could have caused the custom automatic shifting mode to not update its shifting points when the car's gear ratios have changed
v1.4.2
- Added a custom manual shifting mode in addition to the automatic mode
- Slightly tweaked how the damping force is calculated
- Added a warning that pops up when using an unsupported CSP version
- Adjusted some tooltips
- Fixed an issue that could cause the custom automatic mode to get stuck in a gear in some rare cases
EDIT: I noticed a typo in one of the descriptions after publishing the update, but it will have to wait until next time.
v1.4.1
- Changed how the steering limit is calculated when turning inwards during a slide by adjusting how the limit reduction works
- Renamed the "Dynamic limit reduction" setting to "Max dynamic limit reduction" to reflect the changes made to it
- Reduced the stutters that could occur in the steering during direction changes
- Made the "Steering rate at speed" setting affect the re-centering rate in a more correct way
- Fixed an issue that caused the steering to re-center slower than intended when the "Steering rate" setting was above 50%
- Fixed numerous small problems
This update is about fixing some of the older parts of the code after I revisited them.
v1.4
- Added a new setting called "Target slip angle" that adjusts the overall amount of steering
- Changed how the ideal slip angle is calculated so it accounts for vertical load much better than before, meaning the steering angle will be much more optimal in high-downforce cars as well as over elevation changes like Eau Rouge on Spa
- Changed how the self-steer force is calculated by making it based on the velocity of the rear axle
- Reduced the effectiveness of the "Damping" setting because the new self-steer force doesn't require it as much
- Improved the accuracy of steering calibration
- Improved the rev-matching when using the "Automatic shifting" option
- Changed some of the factory presets
- Fixed an issue that caused Xbox trigger vibrations to still work even when driving on keyboard