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Foundry 10 #1079
Foundry 10 #1079
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* note: this commit has several incomplete changes which result in broken functionality (I'll add a comment on the issue) StarWarsFoundryVTT#1066
Co-authored-by: Matt Stoolman <Esrin@users.noreply.github.com>
Co-authored-by: Matt Stoolman <Esrin@users.noreply.github.com>
* popout editor now properly retrieves current value * attachments and qualities can be attached to weapons and ships StarWarsFoundryVTT#1066
* fix specialization creation StarWarsFoundryVTT#1066
* fix all importers StarWarsFoundryVTT#1066
* remove data call on adversary sheet StarWarsFoundryVTT#1066
* fix item quality ranks StarWarsFoundryVTT#1066
* fix data call in settings StarWarsFoundryVTT#1066
this.item.flags.starwarsffg.loaded = true; | ||
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const specializationTalents = data.system.talents; | ||
const specializationTalents = data.data.talents; |
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Is this one deliberately going from system
to data
?
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Yes, it is intentionally going to data.data
. It doesn't generate a warning and breaks with system
so I think this should be left as-is.
.data
call when adding an attachment to a weapon from a compendium (this will generate a warning).data
calls