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Gummy Mallet targeting visual tweaks #1294

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DreadKnight opened this issue Nov 23, 2017 · 0 comments
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Gummy Mallet targeting visual tweaks #1294

DreadKnight opened this issue Nov 23, 2017 · 0 comments
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abilities The issue is related to an unit ability or more coding This issue requires some programming visuals Various things that easily catch the eye

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@DreadKnight
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When targeted, Gumble's Gummy Mallet AoE ability should display colored outline hexagons, having a group of 7 turn filled when hovered and no canceling cursor should be displayed within viable range.

@DreadKnight DreadKnight added abilities The issue is related to an unit ability or more coding This issue requires some programming first-timers-only visuals Various things that easily catch the eye labels Nov 23, 2017
@DreadKnight DreadKnight added this to the 0.4 - Bounty Hunter milestone Nov 23, 2017
@ShaneWalsh ShaneWalsh self-assigned this Nov 24, 2017
CyberBishop pushed a commit to CyberBishop/AncientBeast that referenced this issue Apr 20, 2023
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Labels
abilities The issue is related to an unit ability or more coding This issue requires some programming visuals Various things that easily catch the eye
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