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* chore(deps): bump test-dependencies * chore(game): add new game version and expedition * fix(Microsoft): adapt to changes in double save identifier * docs: updated changelog * chore(game): adding and updating enums * chore(game): take new difficulty settings into account * chore(game): add new hashed technology * docs(changelog): add difficulty settings and packaged technology * regression: add new Microsoft property to ContainerExtra in ExecuteCanCreate * test(Playstation): adapt expected result
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@@ -67,3 +67,4 @@ Reisende | |
Lehave | ||
Yamak | ||
Innerhalb | ||
Starborn |
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@@ -43,5 +43,6 @@ public enum SeasonEnum | |
LiquidatorsRedux, | ||
AquariusRedux, | ||
CursedRedux, | ||
Titan, // 17th | ||
Future, | ||
} |
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@@ -0,0 +1,15 @@ | ||
namespace libNOM.io.Extensions; | ||
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internal static class TypeExtensions | ||
{ | ||
/// <summary> | ||
/// Checks whether this <see cref="Type"> is <see cref="Nullable"> or not. | ||
/// </summary> | ||
/// <param name="self"></param> | ||
/// <returns></returns> | ||
internal static bool IsNullable(this Type self) | ||
{ | ||
return !self.IsGenericTypeDefinition && self.IsGenericType && self.GetGenericTypeDefinition() == typeof(Nullable<>); | ||
} | ||
} |
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