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Switch to use null driver in DX11 #92

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Apr 26, 2023
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4 changes: 2 additions & 2 deletions src/hooks/dx11.rs
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@ use windows::Win32::Foundation::{
GetLastError, BOOL, HANDLE, HWND, LPARAM, LRESULT, POINT, WPARAM,
};
use windows::Win32::Graphics::Direct3D::{
D3D_DRIVER_TYPE_HARDWARE, D3D_FEATURE_LEVEL_10_0, D3D_FEATURE_LEVEL_11_0,
D3D_FEATURE_LEVEL_10_0, D3D_FEATURE_LEVEL_11_0, D3D_DRIVER_TYPE_NULL,
};
use windows::Win32::Graphics::Direct3D11::{
D3D11CreateDeviceAndSwapChain, ID3D11Device, ID3D11DeviceContext, D3D11_CREATE_DEVICE_FLAG,
Expand Down Expand Up @@ -309,7 +309,7 @@ fn get_present_addr() -> (DXGISwapChainPresentType, DXGISwapChainResizeBuffersTy
unsafe {
D3D11CreateDeviceAndSwapChain(
None,
D3D_DRIVER_TYPE_HARDWARE,
D3D_DRIVER_TYPE_NULL,
None,
D3D11_CREATE_DEVICE_FLAG(0),
&[D3D_FEATURE_LEVEL_10_0, D3D_FEATURE_LEVEL_11_0],
Expand Down