Releases: undisbeliever/unnamed-snes-engine
Releases · undisbeliever/unnamed-snes-engine
Unnamed Tech Demo (alpha v3)
This release adds music to the game. The dungeon and enemies are unchanged compared to the previous release.
Changelog
- Music by KungFuFurby
- Modified sound effects to match music
- Added player hurt sprites
- Increased player hurt knockback time
- Most monster doors (including the boss room) will no longer slam closed if the room has previously been defeated
Controls
- D-Pad: Move player
- Y: Swing sword
- X or A: Drop bomb in the player's hand
Unnamed Tech Demo (alpha v2): Now with sound effects
This release adds prototype sound effects to the game. The gameplay, dungeon layout and enemies are unchanged from the previous build.
Controls
- D-Pad: Move player
- Y: Swing sword
- X or A: Drop bomb in the player's hand
Unnamed SNES Game Tech Demo (alpha v1)
The still unnamed, non imaginary tech demo
A simple single-screen top-down game-demo for the SNES.
Features:
- 1 dungeon
- 1 boss
- A crash recovery system: Pressing reset (Soft Reset in Snes9x) will restart the current room.
Known Issues
- No sound effects: I ran out of time
- Insufficient player hurt feedback: I ran out of sprite tiles and the engine does not support invisible sprites or palette-swaps.
Controls
- D-Pad: Move player
- Y: Swing sword
- X or A: Drop bomb in the player's hand