Mesh repair pipeline for removing self-intersections and filling holes. Written in Go.
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Updated
Nov 11, 2023 - Go
Mesh repair pipeline for removing self-intersections and filling holes. Written in Go.
Triangle Intersection for 3d
Find intersection between polygons you entered, look at the result in the GLFW window and become happy! Written with OpenGL3 and GLAD and tested by GTests libraries.
The RayCast Renderer efficiently generates 2D images from 3D scenes by tracing rays to detect surface intersections. It assigns properties like color to triangles to define the final image, avoiding complex light interactions to ensure clarity.
An algorithm that checks whether two triangles in three-dimensional space are intersecting or not.
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