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Add Core and C-Side splits
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thecodewarrior committed Jun 14, 2021
1 parent 5054fdc commit 5135caf
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12 changes: 12 additions & 0 deletions example/Celeste/Any%/Celeste - Core Any%.json
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{
"useFileTime": false,
"reset": "leave chapter",
"route": [
"start chapter 9 ## Start",
"02 > a-00 ## Into the Core",
"b-07 > c-00 ## Hot and Cold",
"c-04 > d-00 ## Heart of the Mountain",
"complete chapter 9"
]
}

1 change: 1 addition & 0 deletions example/Celeste/Any%/Celeste - Core Any%.lss
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<?xml version="1.0" encoding="UTF-8"?><Run version="1.8.0"><GameIcon/><GameName>Celeste</GameName><CategoryName>Core Any%</CategoryName><Metadata><Run id=""/><Platform usesEmulator="False"/><Region/><SpeedrunComVariables/><CustomVariables/></Metadata><Offset>00:00:00.0000000</Offset><AttemptCount>0</AttemptCount><AttemptHistory/><Segments><Segment><Name>Start</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Into the Core</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Hot and Cold</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Heart of the Mountain</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment></Segments><AutoSplitterSettings/></Run>
12 changes: 12 additions & 0 deletions example/Celeste/B-Sides/Celeste - Core B-Side.json
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{
"useFileTime": false,
"reset": "leave chapter",
"route": [
"start b-side 9 ## Start",
"01 > a-00 ## Into the Core",
"a-05 > b-00 ## Burning or Freezing",
"b-05 > c-01 ## Heartbeat",
"complete b-side 9"
]
}

1 change: 1 addition & 0 deletions example/Celeste/B-Sides/Celeste - Core B-Side.lss
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<?xml version="1.0" encoding="UTF-8"?><Run version="1.8.0"><GameIcon/><GameName>Celeste</GameName><CategoryName>Core B-Side</CategoryName><Metadata><Run id=""/><Platform usesEmulator="False"/><Region/><SpeedrunComVariables/><CustomVariables/></Metadata><Offset>00:00:00.0000000</Offset><AttemptCount>0</AttemptCount><AttemptHistory/><Segments><Segment><Name>Start</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Into the Core</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Burning or Freezing</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Heartbeat</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment></Segments><AutoSplitterSettings/></Run>
11 changes: 11 additions & 0 deletions example/Celeste/C-Sides/Celeste - Celestial Resort C-Side.json
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{
"useFileTime": false,
"reset": "leave chapter",
"route": [
"start c-side 3 ## Start",
"00 > 01",
"01 > 02",
"complete c-side 3"
]
}

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<?xml version="1.0" encoding="UTF-8"?><Run version="1.8.0"><GameIcon/><GameName>Celeste</GameName><CategoryName>Celestial Resort C-Side</CategoryName><Metadata><Run id=""/><Platform usesEmulator="False"/><Region/><SpeedrunComVariables/><CustomVariables/></Metadata><Offset>00:00:00.0000000</Offset><AttemptCount>0</AttemptCount><AttemptHistory/><Segments><Segment><Name>Room 1</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Room 2</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Room 3</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment></Segments><AutoSplitterSettings/></Run>
12 changes: 12 additions & 0 deletions example/Celeste/C-Sides/Celeste - Core C-Side copy.json
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{
"useFileTime": false,
"reset": "leave chapter",
"route": [
"start c-side 9 ## Start",
"intro > 00",
"00 > 01",
"01 > 02",
"complete c-side 9"
]
}

1 change: 1 addition & 0 deletions example/Celeste/C-Sides/Celeste - Core C-Side.lss
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<?xml version="1.0" encoding="UTF-8"?><Run version="1.8.0"><GameIcon/><GameName>Celeste</GameName><CategoryName>Core C-Side</CategoryName><Metadata><Run id=""/><Platform usesEmulator="False"/><Region/><SpeedrunComVariables/><CustomVariables/></Metadata><Offset>00:00:00.0000000</Offset><AttemptCount>0</AttemptCount><AttemptHistory/><Segments><Segment><Name>Intro</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Room 1</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Room 2</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Room 3</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment></Segments><AutoSplitterSettings/></Run>
11 changes: 11 additions & 0 deletions example/Celeste/C-Sides/Celeste - Forsaken City C-Side.json
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{
"useFileTime": false,
"reset": "leave chapter",
"route": [
"start c-side 1 ## Start",
"00 > 01",
"01 > 02",
"complete c-side 1"
]
}

1 change: 1 addition & 0 deletions example/Celeste/C-Sides/Celeste - Forsaken City C-Side.lss
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<?xml version="1.0" encoding="UTF-8"?><Run version="1.8.0"><GameIcon/><GameName>Celeste</GameName><CategoryName>Forsaken City C-Side</CategoryName><Metadata><Run id=""/><Platform usesEmulator="False"/><Region/><SpeedrunComVariables/><CustomVariables/></Metadata><Offset>00:00:00.0000000</Offset><AttemptCount>0</AttemptCount><AttemptHistory/><Segments><Segment><Name>Room 1</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Room 2</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Room 3</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment></Segments><AutoSplitterSettings/></Run>
11 changes: 11 additions & 0 deletions example/Celeste/C-Sides/Celeste - Golden Ridge C-Side.json
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{
"useFileTime": false,
"reset": "leave chapter",
"route": [
"start c-side 4 ## Start",
"00 > 01",
"01 > 02",
"complete c-side 4"
]
}

1 change: 1 addition & 0 deletions example/Celeste/C-Sides/Celeste - Golden Ridge C-Side.lss
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<?xml version="1.0" encoding="UTF-8"?><Run version="1.8.0"><GameIcon/><GameName>Celeste</GameName><CategoryName>Golden Ridge C-Side</CategoryName><Metadata><Run id=""/><Platform usesEmulator="False"/><Region/><SpeedrunComVariables/><CustomVariables/></Metadata><Offset>00:00:00.0000000</Offset><AttemptCount>0</AttemptCount><AttemptHistory/><Segments><Segment><Name>Room 1</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Room 2</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Room 3</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment></Segments><AutoSplitterSettings/></Run>
11 changes: 11 additions & 0 deletions example/Celeste/C-Sides/Celeste - Mirror Temple C-Side.json
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{
"useFileTime": false,
"reset": "leave chapter",
"route": [
"start c-side 5 ## Start",
"00 > 01",
"01 > 02",
"complete c-side 5"
]
}

1 change: 1 addition & 0 deletions example/Celeste/C-Sides/Celeste - Mirror Temple C-Side.lss
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<?xml version="1.0" encoding="UTF-8"?><Run version="1.8.0"><GameIcon/><GameName>Celeste</GameName><CategoryName>Mirror Temple C-Side</CategoryName><Metadata><Run id=""/><Platform usesEmulator="False"/><Region/><SpeedrunComVariables/><CustomVariables/></Metadata><Offset>00:00:00.0000000</Offset><AttemptCount>0</AttemptCount><AttemptHistory/><Segments><Segment><Name>Room 1</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Room 2</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Room 3</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment></Segments><AutoSplitterSettings/></Run>
11 changes: 11 additions & 0 deletions example/Celeste/C-Sides/Celeste - Old Site C-Side.json
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{
"useFileTime": false,
"reset": "leave chapter",
"route": [
"start c-side 2 ## Start",
"00 > 01",
"01 > 02",
"complete c-side 2"
]
}

1 change: 1 addition & 0 deletions example/Celeste/C-Sides/Celeste - Old Site C-Side.lss
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<?xml version="1.0" encoding="UTF-8"?><Run version="1.8.0"><GameIcon/><GameName>Celeste</GameName><CategoryName>Old Site C-Side</CategoryName><Metadata><Run id=""/><Platform usesEmulator="False"/><Region/><SpeedrunComVariables/><CustomVariables/></Metadata><Offset>00:00:00.0000000</Offset><AttemptCount>0</AttemptCount><AttemptHistory/><Segments><Segment><Name>Room 1</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Room 2</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Room 3</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment></Segments><AutoSplitterSettings/></Run>
11 changes: 11 additions & 0 deletions example/Celeste/C-Sides/Celeste - Reflection C-Side.json
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{
"useFileTime": false,
"reset": "leave chapter",
"route": [
"start c-side 6 ## Start",
"00 > 01",
"01 > 02",
"complete c-side 6"
]
}

1 change: 1 addition & 0 deletions example/Celeste/C-Sides/Celeste - Reflection C-Side.lss
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<?xml version="1.0" encoding="UTF-8"?><Run version="1.8.0"><GameIcon/><GameName>Celeste</GameName><CategoryName>Reflection C-Side</CategoryName><Metadata><Run id=""/><Platform usesEmulator="False"/><Region/><SpeedrunComVariables/><CustomVariables/></Metadata><Offset>00:00:00.0000000</Offset><AttemptCount>0</AttemptCount><AttemptHistory/><Segments><Segment><Name>Room 1</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Room 2</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Room 3</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment></Segments><AutoSplitterSettings/></Run>
11 changes: 11 additions & 0 deletions example/Celeste/C-Sides/Celeste - The Summit C-Side.json
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{
"useFileTime": false,
"reset": "leave chapter",
"route": [
"start c-side 7 ## Start",
"00 > 01",
"01 > 02",
"complete c-side 7"
]
}

1 change: 1 addition & 0 deletions example/Celeste/C-Sides/Celeste - The Summit C-Side.lss
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<?xml version="1.0" encoding="UTF-8"?><Run version="1.8.0"><GameIcon/><GameName>Celeste</GameName><CategoryName>The Summit C-Side</CategoryName><Metadata><Run id=""/><Platform usesEmulator="False"/><Region/><SpeedrunComVariables/><CustomVariables/></Metadata><Offset>00:00:00.0000000</Offset><AttemptCount>0</AttemptCount><AttemptHistory/><Segments><Segment><Name>Room 1</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Room 2</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment><Segment><Name>Room 3</Name><Icon/><SplitTimes><SplitTime name="Personal Best"/></SplitTimes><BestSegmentTime/><SegmentHistory/></Segment></Segments><AutoSplitterSettings/></Run>

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