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Tidy Albatross

Background and Overview | live

Guide the Albatross as he tidies up the beach while avoiding obstacles.

Functionality and MVPs

  • Player earns points for each item picked up
    • items include different pieces of trash littered on the sand
    • each item has a point value
  • Player has points deducted when hitting obstacles
    • obstacles include firepits, and seal herds
    • each obstacle deducts a number of points
  • Endless runner, speed is constant
    • over time the speed of the speed gets speedier
  • Player can change Al's position using up + down keys a. to intercept trash b. to avoid obstacles
  • links to Portfolio, Github and LinkedIn.
  • Landing page with instructions

Wireframes

game

/src

  • index.js
  • /scripts
    • Beach.js
    • Trash.js
    • Albatross.js
    • Obstacle.js
  • /styles

Architecture and Technology

  • canvas

Implementation Timeline

  • Monday March 2
    • research Architecture and Technology
    • finalize APIs
    • implement schema
  • Tuesday March 3
    • make assets
    • figure out game mechanics
  • Wednesday March 4
    • implement game mechanics, movements and scoring
  • Thursday March 5
    • stylelize
  • Friday March 6
    • brush up

(Bonus Features)

  • sound effects
  • paralax effect

Credits

About

An ‘endless runner’ game where users help an Albatross clean a beach.

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