This minor release adds a WebSocket server to PremiereRemote. This enables you to choose between HTTP and WS calls to trigger custom Premiere functionality. This becomes handy when controlling Premiere via external controller hardware like the Elgato Stream Deck+. See the readme for more details on the usage. A minimal working example (change the scale of clips using a dial) can be found here.
Additionally, several security fixes were applied by updating the dependencies.
What's Changed
- Websocket by @sebinside in #30
Full Changelog: v2.0.0...v2.1.0