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Add section on common message styles for Result::expect #96033

Merged
merged 12 commits into from
May 26, 2022
3 changes: 3 additions & 0 deletions library/core/src/option.rs
Original file line number Diff line number Diff line change
Expand Up @@ -708,6 +708,9 @@ impl<T> Option<T> {
/// let x: Option<&str> = None;
/// x.expect("fruits are healthy"); // panics with `fruits are healthy`
/// ```
///
/// **Note**: Please refer to the documentation on [`Result::expect`] for further information
/// on common message styles.
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#[inline]
#[track_caller]
#[stable(feature = "rust1", since = "1.0.0")]
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14 changes: 14 additions & 0 deletions library/core/src/result.rs
Original file line number Diff line number Diff line change
Expand Up @@ -1023,6 +1023,20 @@ impl<T, E> Result<T, E> {
/// let x: Result<u32, &str> = Err("emergency failure");
/// x.expect("Testing expect"); // panics with `Testing expect: emergency failure`
/// ```
///
/// # Recommended Message Style
///
/// We recommend that `expect` messages are used to describe the reason you
/// _expect_ the `Result` should be `Ok`.
///
/// ```should_panic
/// let path = std::env::var("IMPORTANT_PATH")
/// .expect("env variable `IMPORTANT_PATH` should be set by `wrapper_script.sh`");
/// ```
///
/// For more detail on expect message styles and the reasoning behind our
/// recommendation please refer to the section on ["Common Message
/// Styles"]() in the [`std::error`]() module docs.
#[inline]
#[track_caller]
#[stable(feature = "result_expect", since = "1.4.0")]
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133 changes: 132 additions & 1 deletion library/std/src/error.rs
Original file line number Diff line number Diff line change
@@ -1,4 +1,135 @@
//! Traits for working with Errors.
//! Interfaces for working with Errors.
//!
//! # Error Handling In Rust
//!
//! The Rust language provides two complementary systems for constructing /
//! representing, reporting, propagating, reacting to, and discarding errors.
//! These responsibilities are collectively known as "error handling." The
//! components of the first system, the panic runtime and interfaces, are most
//! commonly used to represent bugs that have been detected in your program. The
//! components of the second system, `Result`, the error traits, and user
//! defined types, are used to represent anticipated runtime failure modes of
//! your program.
//!
//! ## The Panic Interfaces
//!
//! The following are the primary interfaces of the panic system and the
//! responsibilities they cover:
//!
//! * [`panic!`] and [`panic_any`] (Constructing, Propagated automatically)
//! * [`PanicInfo`] (Reporting)
//! * [`set_hook`], [`take_hook`], and [`#[panic_handler]`] (Reporting)
//! * [`catch_unwind`] and [`resume_unwind`] (Discarding, Propagating)
//!
//! The following are the primary interfaces of the error system and the
//! responsibilities they cover:
//!
//! * [`Result`] (Propagating, Reacting)
//! * The [`Error`] trait (Reporting)
//! * User defined types (Constructing / Representing)
//! * `match` and [`downcast`] (Reacting)
//! * The propagation operator (`?`) (Propagating)
//! * The partially stable [`Try`] traits (Propagating, Constructing)
//! * [`Termination`] (Reporting)
//!
//! ## Converting Errors into Panics
//!
//! The panic and error systems are not entirely distinct. Often times errors
//! that are anticipated runtime failures in an API might instead represent bugs
//! to a caller. For these situations the standard library provides APIs for
//! constructing panics with an `Error` as it's source.
//!
//! * `Result::unwrap`
//! * `Result::expect`
//!
//! TODO: how do I bridge these two sections?
//!
//! * unwrap is used in prototyping
//! * expect is used in !prototyping (????)
//!
//! # Common Message Styles
//!
//! There are two common styles for how people word `expect` messages. Using
//! the message to present information to users encountering a panic
//! ("expect as error message") or using the message to present information
//! to developers debugging the panic ("expect as precondition").
//!
//! In the former case the expect message is used to describe the error that
//! has occurred which is considered a bug. Consider the following example:
//!
//! ```should_panic
//! // Read environment variable, panic if it is not present
//! let path = std::env::var("IMPORTANT_PATH").unwrap();
//! ```
//!
//! In the "expect as error message" style we would use expect to describe
//! that the environment variable was not set when it should have been:
//!
//! ```should_panic
//! let path = std::env::var("IMPORTANT_PATH")
//! .expect("env variable `IMPORTANT_PATH` is not set");
//! ```
//!
//! In the "expect as precondition" style, we would instead describe the
//! reason we _expect_ the `Result` should be `Ok`. With this style we would
//! prefer to write:
//!
//! ```should_panic
//! let path = std::env::var("IMPORTANT_PATH")
//! .expect("env variable `IMPORTANT_PATH` should be set by `wrapper_script.sh`");
//! ```
//!
//! The "expect as error message" style does not work as well with the
//! default output of the std panic hooks, and often ends up repeating
//! information that is already communicated by the source error being
//! unwrapped:
//!
//! ```text
//! thread 'main' panicked at 'env variable `IMPORTANT_PATH` is not set: NotPresent', src/main.rs:4:6
//! ```
//!
//! In this example we end up mentioning that an env variable is not set,
//! followed by our source message that says the env is not present, the
//! only additional information we're communicating is the name of the
//! environment variable being checked.
//!
//! The "expect as precondition" style instead focuses on source code
//! readability, making it easier to understand what must have gone wrong in
//! situations where panics are being used to represent bugs exclusively.
//! Also, by framing our expect in terms of what "SHOULD" have happened to
//! prevent the source error, we end up introducing new information that is
//! independent from our source error.
//!
//! ```text
//! thread 'main' panicked at 'env variable `IMPORTANT_PATH` should be set by `wrapper_script.sh`: NotPresent', src/main.rs:4:6
//! ```
//!
//! In this example we are communicating not only the name of the
//! environment variable that should have been set, but also an explanation
//! for why it should have been set, and we let the source error display as
//! a clear contradiction to our expectation.
//!
//! For programs where panics may be user facing, either style works best
//! when paired with a custom [panic hook] like the one provided by the CLI
//! working group library, [`human-panic`]. This panic hook dumps the panic
//! messages to a crash report file while showing users a more friendly
//! "Oops, something went wrong!" message with a suggestion to send the
//! crash report file back to the developers. Panic messages should be used
//! to represent bugs, and the information provided back is context intended
//! for the developer, not the user.
//!
//! [panic hook]: crate::panic::set_hook
//! [`set_hook`]: crate::panic::set_hook
//! [`take_hook`]: crate::panic::take_hook
//! [`PanicInfo`]: crate::panic::PanicInfo
//! [`panic_any`]: crate::panic::panic_any
//! [`#[panic_handler]`]: https://doc.rust-lang.org/nomicon/panic-handler.html
//! [`catch_unwind`]: crate::panic::catch_unwind
//! [`resume_unwind`]: crate::panic::resume_unwind
//! [`Termination`]: crate::process::Termination
//! [`Try`]: crate::ops::Try
//! [`downcast`]: crate::error::Error
//! [`human-panic`]: https://docs.rs/human-panic

#![stable(feature = "rust1", since = "1.0.0")]

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