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Merge pull request #1344 from jaih1r0/PB_Staging
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deagle reload changes
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popguy12 authored Dec 8, 2024
2 parents 0361ec6 + 7240ac3 commit d6e1fca
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Showing 16 changed files with 2 additions and 2 deletions.
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2 changes: 1 addition & 1 deletion zscript/PB_Hud.zs
Original file line number Diff line number Diff line change
Expand Up @@ -1001,7 +1001,7 @@ class PB_Hud_ZS : BaseStatusBar
PBHud_DrawImage("BRACICON", (-82, -50), DI_SCREEN_RIGHT_BOTTOM | DI_ITEM_RIGHT_BOTTOM, 1, (27, 19));

//handles dual wielding ammo
if(PB_Weap.DualWieldToken && CheckInventory(PB_Weap.DualWieldToken) && PB_Weap.AmmoTypeLeft){
if(PB_Weap && PB_Weap.DualWieldToken && CheckInventory(PB_Weap.DualWieldToken) && PB_Weap.AmmoTypeLeft){
leftAmmoAmount = PB_Weap.AmmoTypeLeft.GetClassName();
if(WeaponUsesAmmoType("PB_HighCalMag")){
PBHud_DrawImage("BARBACY3", (-90, -71), DI_SCREEN_RIGHT_BOTTOM | DI_ITEM_RIGHT_BOTTOM, playerBoxAlpha);
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2 changes: 1 addition & 1 deletion zscript/Weapons/Slot2/Deagle.zs
Original file line number Diff line number Diff line change
Expand Up @@ -246,7 +246,7 @@ class PB_Deagle : PB_WeaponBase
}
TNT1 A 0 PB_jumpIfHasBarrel("IdleBarrel","IdleFlameBarrel","IdleIceBarrel");
TNT1 A 0 A_JumpIf(A_CheckAkimbo(), "ReloadDualWield");
TNT1 A 0 PB_checkReload("EmptyReload","Ready","NoAmmo",8,1);
TNT1 A 0 PB_checkReload("EmptyReload","Ready","NoAmmo",8,2);
TNT1 A 0 {
A_setinventory(invoker.UnloaderToken,0);
A_ZoomFactor(1.0);
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