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//============== BLOCK/HIDE/MISC FEATURE ================= | ||
// .::[Enable Hide And Block Feature]::. || 1= Yes || 0= No | ||
gm_enable_hide_and_block "1" | ||
//================================================== | ||
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//-------------------------------->> .;[ MESSAGES ];. <<--------------------------------- | ||
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// Hide Connect Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_connect_message "0" | ||
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// Hide Disconnect Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_disconnect_message "0" | ||
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// Hide Change Name Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_changename_message "0" | ||
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// Hide Server Cvar Change Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_cvar_message "0" | ||
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// Hide All Money Team/Player Award Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_hidemoney_message "0" | ||
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// Hide First Time Connect Client Join Team Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_jointeam_message "0" | ||
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// Hide Player Saved You By Player Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_savedby_message "0" | ||
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// Hide Short-Handed Incoming Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_shorthanded_message "0" | ||
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// Hide Team Change Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_teamchange_message "0" | ||
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// Hide Team Mate Attack Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_teammateattack_message "0" | ||
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// Block All Radio Text Chat (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_radio_chat "0" | ||
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// Hide Your Chicken Has Been Killed Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_chicken_message "0" | ||
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//-------------------------------->> .;[ SOUNDS ];. <<--------------------------------- | ||
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// Block All Radio Voice Agents (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_radio_voice_agents "0" | ||
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// Block Round Start Radio Sounds (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_radio_start_agents "0" | ||
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// Block All Radio Voice Grenades Throw (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_radio_voice_grenades "0" | ||
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// Block Footsteps Sounds (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_footsteps_sound "0" | ||
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// Block Jump Land Sounds (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_jumpland_sound "0" | ||
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// Block Counter/Terrorist/Draw Win Sounds (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_roundend_sound "0" | ||
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// Block Zero Damage Knife Sounds (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_zero_knife_sound "0" | ||
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// Block HeadShot Hit Sound (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_hsdamage_sound "0" | ||
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// Block Death Sound (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_death_sound "0" | ||
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// Block After Death HeadShot Sound (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_hsdeath_sound "0" | ||
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//-------------------------------->> .;[ MISC/OTHER ];. <<--------------------------------- | ||
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// Delete/Clean Weapons Dropped (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_weapon_drop "0" | ||
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// Block Counter/Terrorist/Draw Win Panel (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_roundend_panel "0" | ||
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// Disable Fall Damage + Fall Damage Sound (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_falldamage "0" | ||
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// Permanently Remove bots (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_bots "0" | ||
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// Permanently Remove Chickens (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_chicken "0" | ||
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// Remove Dead Body (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_deadbody "0" | ||
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// After How Much Time (In Sec) To Start Remove Dead Body (Need gm_block_deadbody 1) | ||
gm_block_time_deadbody "2.0" | ||
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// Permanently Block Both Dynamic + Animated + Normal ClanTags (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_clantag "0" | ||
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// Auto Balance Every Round (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_auto_balance_every_round "0" | ||
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// Remove Auto Communication Penalties (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_auto_mute "0" | ||
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// Make sv_cheats 0 Automatically (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_cheats "0" | ||
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// Block All Wheel + Ping (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_block_wheel "0" | ||
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// Hide Splatter Effect (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_hide_splatter "0" | ||
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// Hide Blood (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_hide_blood "0" | ||
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// Hide Kill Feed (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_hide_killfeed "0" | ||
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// Hide Money Hud (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_hide_moneyhud "0" | ||
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// Hide Chat Hud (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_hide_chathud "0" | ||
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// Hide Radar (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_hide_radar "0" | ||
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// Force End Map With Command mp_timelimit (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No | ||
gm_forceendmap "0" | ||
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// Show Timeleft HUD (mp_timelimit) (Need To Enable gm_enable_hide_and_block) || 3= || 2= || 1= || 0= No | ||
// 0= No | ||
// 1= Yes + Disable Togglable | ||
// 2= Yes But On By First Time Then Make it Togglable | ||
// 3= Yes But Off By First Time Then Make it Togglable | ||
gm_show_timeleft_hud "0" | ||
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// Hud color. [R G B A] Pick Colors https://rgbacolorpicker.com/ | ||
gm_hud_colors "255 0 189 0.8" | ||
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// X-Axis Location From 0 To 1.0 Check /~https://github.com/oqyh/Game-Manager/blob/main/images/hud%20postions.png For Help | ||
gm_hud_xaxis "0.00" | ||
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// Y-Axis Location From 0 To 1.0 Check /~https://github.com/oqyh/Game-Manager/blob/main/images/hud%20postions.png For Help | ||
gm_hud_yaxis "0.35" | ||
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//========== RESTART LAST PLAYER DISCONNECT FEATURE ========== | ||
// .::[Restart Server When Last Player Disconnect Feature]::. || 1= Yes || 0= No | ||
gm_restart_empty_enable "0" | ||
//================================================== | ||
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// When server is empty Which Method Do You Like (Need To Enable gm_restart_empty_enable) || 1= Restart || 2= Crash If Method 1 Is Not work | ||
gm_restart_empty_method "2" | ||
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// (in sec.) To Wait To Start gm_restart_empty_method (Need To Enable gm_restart_empty_enable) | ||
gm_restart_empty_delay "900.0" | ||
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//================ MAP ROTATION FEATURE ================= | ||
// .::[Map Rotation Feature]::. || 1= Yes || 0= No | ||
gm_rotation_enable "0" | ||
//================================================== | ||
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// (Need To Enable gm_rotation_enable) | ||
// 1= Use game_manager_maps.txt map list need to (Create New Line [gamemanager] + path In Sourcemod/configs/maplists.cfg) | ||
// 2= Sm_nextmap Or Mapcycle (Requires Nextmap.smx) | ||
// 3= Load Map In gm_rotation_default_map Cvar | ||
// 0 or 4 and above = Reload Current Map | ||
gm_rotation_mode "1" | ||
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// Number Of Clients That Must Be Connected To Disable Map Rotation Feature (Need To Enable gm_rotation_enable) | ||
gm_rotation_client_limit "1" | ||
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// Include Bots In Number Of Clients in gm_rotation_client_limit (Remember, Sourcetv Counts As A Bot) (Need To Enable gm_rotation_enable) | ||
gm_rotation_include_bots "0" | ||
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// (in min.) Pass While The Client Limit Has Not Been Reached For Rotation Feature To Occur (Need To Enable gm_rotation_enable) | ||
gm_rotation_time_limit "5" | ||
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// Map To Load If (gm_rotation_mode Is Set To 2) (Need To Enable gm_rotation_enable) | ||
gm_rotation_default_map "" | ||
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// Config To Exec When An Rotation Feature Occurs, If Desired. Executes After The Map Loads And Server.cfg And Sourcemod Plugin Configs Are Exec'd (Need To Enable gm_rotation_enable) | ||
gm_rotation_config_to_exec "" |