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1.1.0
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oqyh authored Feb 23, 2023
1 parent 68352a4 commit badc4f4
Showing 1 changed file with 198 additions and 0 deletions.
198 changes: 198 additions & 0 deletions cfg/sourcemod/Game_Manager.cfg
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//============== BLOCK/HIDE/MISC FEATURE =================
// .::[Enable Hide And Block Feature]::. || 1= Yes || 0= No
gm_enable_hide_and_block "1"
//==================================================


//-------------------------------->> .;[ MESSAGES ];. <<---------------------------------

// Hide Connect Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_connect_message "0"

// Hide Disconnect Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_disconnect_message "0"

// Hide Change Name Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_changename_message "0"

// Hide Server Cvar Change Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_cvar_message "0"

// Hide All Money Team/Player Award Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_hidemoney_message "0"

// Hide First Time Connect Client Join Team Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_jointeam_message "0"

// Hide Player Saved You By Player Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_savedby_message "0"

// Hide Short-Handed Incoming Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_shorthanded_message "0"

// Hide Team Change Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_teamchange_message "0"

// Hide Team Mate Attack Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_teammateattack_message "0"

// Block All Radio Text Chat (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_radio_chat "0"

// Hide Your Chicken Has Been Killed Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_chicken_message "0"


//-------------------------------->> .;[ SOUNDS ];. <<---------------------------------

// Block All Radio Voice Agents (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_radio_voice_agents "0"

// Block Round Start Radio Sounds (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_radio_start_agents "0"

// Block All Radio Voice Grenades Throw (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_radio_voice_grenades "0"

// Block Footsteps Sounds (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_footsteps_sound "0"

// Block Jump Land Sounds (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_jumpland_sound "0"

// Block Counter/Terrorist/Draw Win Sounds (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_roundend_sound "0"

// Block Zero Damage Knife Sounds (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_zero_knife_sound "0"

// Block HeadShot Hit Sound (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_hsdamage_sound "0"

// Block Death Sound (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_death_sound "0"

// Block After Death HeadShot Sound (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_hsdeath_sound "0"


//-------------------------------->> .;[ MISC/OTHER ];. <<---------------------------------

// Delete/Clean Weapons Dropped (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_weapon_drop "0"

// Block Counter/Terrorist/Draw Win Panel (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_roundend_panel "0"

// Disable Fall Damage + Fall Damage Sound (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_falldamage "0"

// Permanently Remove bots (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_bots "0"

// Permanently Remove Chickens (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_chicken "0"

// Remove Dead Body (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_deadbody "0"

// After How Much Time (In Sec) To Start Remove Dead Body (Need gm_block_deadbody 1)
gm_block_time_deadbody "2.0"

// Permanently Block Both Dynamic + Animated + Normal ClanTags (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_clantag "0"

// Auto Balance Every Round (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_auto_balance_every_round "0"

// Remove Auto Communication Penalties (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_auto_mute "0"

// Make sv_cheats 0 Automatically (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_cheats "0"

// Block All Wheel + Ping (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_block_wheel "0"

// Hide Splatter Effect (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_hide_splatter "0"

// Hide Blood (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_hide_blood "0"

// Hide Kill Feed (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_hide_killfeed "0"

// Hide Money Hud (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_hide_moneyhud "0"

// Hide Chat Hud (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_hide_chathud "0"

// Hide Radar (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_hide_radar "0"



// Force End Map With Command mp_timelimit (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No
gm_forceendmap "0"

// Show Timeleft HUD (mp_timelimit) (Need To Enable gm_enable_hide_and_block) || 3= || 2= || 1= || 0= No
// 0= No
// 1= Yes + Disable Togglable
// 2= Yes But On By First Time Then Make it Togglable
// 3= Yes But Off By First Time Then Make it Togglable
gm_show_timeleft_hud "0"

// Hud color. [R G B A] Pick Colors https://rgbacolorpicker.com/
gm_hud_colors "255 0 189 0.8"

// X-Axis Location From 0 To 1.0 Check /~https://github.com/oqyh/Game-Manager/blob/main/images/hud%20postions.png For Help
gm_hud_xaxis "0.00"

// Y-Axis Location From 0 To 1.0 Check /~https://github.com/oqyh/Game-Manager/blob/main/images/hud%20postions.png For Help
gm_hud_yaxis "0.35"




//========== RESTART LAST PLAYER DISCONNECT FEATURE ==========
// .::[Restart Server When Last Player Disconnect Feature]::. || 1= Yes || 0= No
gm_restart_empty_enable "0"
//==================================================

// When server is empty Which Method Do You Like (Need To Enable gm_restart_empty_enable) || 1= Restart || 2= Crash If Method 1 Is Not work
gm_restart_empty_method "2"

// (in sec.) To Wait To Start gm_restart_empty_method (Need To Enable gm_restart_empty_enable)
gm_restart_empty_delay "900.0"




//================ MAP ROTATION FEATURE =================
// .::[Map Rotation Feature]::. || 1= Yes || 0= No
gm_rotation_enable "0"
//==================================================

// (Need To Enable gm_rotation_enable)
// 1= Use game_manager_maps.txt map list need to (Create New Line [gamemanager] + path In Sourcemod/configs/maplists.cfg)
// 2= Sm_nextmap Or Mapcycle (Requires Nextmap.smx)
// 3= Load Map In gm_rotation_default_map Cvar
// 0 or 4 and above = Reload Current Map
gm_rotation_mode "1"

// Number Of Clients That Must Be Connected To Disable Map Rotation Feature (Need To Enable gm_rotation_enable)
gm_rotation_client_limit "1"

// Include Bots In Number Of Clients in gm_rotation_client_limit (Remember, Sourcetv Counts As A Bot) (Need To Enable gm_rotation_enable)
gm_rotation_include_bots "0"

// (in min.) Pass While The Client Limit Has Not Been Reached For Rotation Feature To Occur (Need To Enable gm_rotation_enable)
gm_rotation_time_limit "5"

// Map To Load If (gm_rotation_mode Is Set To 2) (Need To Enable gm_rotation_enable)
gm_rotation_default_map ""

// Config To Exec When An Rotation Feature Occurs, If Desired. Executes After The Map Loads And Server.cfg And Sourcemod Plugin Configs Are Exec'd (Need To Enable gm_rotation_enable)
gm_rotation_config_to_exec ""

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