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OSX - No Command+Shift+P? #520

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docwhat opened this issue Jul 31, 2019 · 6 comments
Closed

OSX - No Command+Shift+P? #520

docwhat opened this issue Jul 31, 2019 · 6 comments
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A-input Area: Input management, keyboard layout, IME etc. enhancement New feature or request

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@docwhat
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docwhat commented Jul 31, 2019

I use Dvorak keyboard on OSX 10.14.6

  • Command+P and Command+Shift+P enter insert mode. (I'm physically pressing R for the Dvorak key "P").
  • Control+L enters the fuzzy file finder. (I'm physically pressing P for the the Dvorak key "L").
    • This crashes pretty quick. I think there is a bug already for this.
  • Control+Shift+L enters the command pallet. (I'm physically pressing P).
    • Nothing I select with the return key works.
@CrossR CrossR added the enhancement New feature or request label Jul 31, 2019
@dnjp
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dnjp commented Jul 31, 2019

I am using Colemak and experiencing this issue as well. If there is a way to enable debug mode in the release build, I'm happy to send over a stack trace.

@bryphe bryphe added the A-input Area: Input management, keyboard layout, IME etc. label Aug 6, 2019
@jcorbin
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jcorbin commented Sep 12, 2019

+1 to this: I have to press physical "Cmd+Shift+P" to get the palette as a dvorak user; the keybind doesn't seem to respect mac os's keymap. This isn't terribly surprising fwiw, since many games have similar problems; so it's likely that revery et al just doesn't get this right yet.

The next step down this road is "only honors keymap present at application start". This is another bug that some game have: start in dvoark, always use dvorak mapped binds (likewise for qwerty); swapping doesn't pick up. This is especially insidious if:

  • you've got a hardware dvorak keyboard
  • and you also unplug, and then need to swap to the software-remapped notebook builtin keyboard

This is a less common event for games, but frequent for something that I leave running all day, like "my editor" ;-)

@mwesterhof
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In case it's useful; I'm facing the same issue on Ubuntu, using a dvorak keyboard layout

@bryphe
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bryphe commented Sep 28, 2019

I believe the move to SDL2 will help us more precisely handling these layouts: #780 , and seems to handle the switching-layout-while-running case as well.

@jcorbin
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jcorbin commented Oct 17, 2019

Works For Me Now ™

@bryphe
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bryphe commented Oct 19, 2019

Awesome! Thanks for the confirmation @jcorbin .

I'll close this out, but please feel free to log a new issue if there are still input-layout cases that are not working as expected. Still seem to be some remaining issues in #557 in particular I'm tracking

@bryphe bryphe closed this as completed Oct 19, 2019
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A-input Area: Input management, keyboard layout, IME etc. enhancement New feature or request
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