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Update: Documents for Version 1.1
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nutti committed Jan 30, 2021
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13 changes: 13 additions & 0 deletions README.md
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Expand Up @@ -22,11 +22,24 @@ The features of this add-on are as follows.
* UV map
* Materials
* Mirror modifier
* Vertex weights
* Export .mqo File
* Object (includes Mesh)
* UV map
* Materials
* Modifiers (All modifiers are applied before exporting)
* Vertex weights


## Supported Version

This add-on is supported on the below Blender.

|Series|Supported Version|
|---|---|
|2.7x|2.79|
|2.8x|2.80 - 2.83|
|2.9x|2.90 -|


## Tutorials
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2 changes: 2 additions & 0 deletions docs/installation.md
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|Version|Download URL|
|---|---|
|*unstable*|[Download](/~https://github.com/nutti/blender-mqo/archive/master.zip)|
|1.1|[Download](/~https://github.com/nutti/blender-mqo/releases/tag/v1.1)|
|1.0|[Download](/~https://github.com/nutti/blender-mqo/releases/tag/v1.0)|


Expand All @@ -18,6 +19,7 @@ Add-on sources are located on the different places depending on the add-on versi
|Version|Sources|
|---|---|
|unstable|src/blender_mqo|
|1.1|blender_mqo|
|1.0|blender_mqo|


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29 changes: 22 additions & 7 deletions docs/tutorial.md
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## Import .mqo

1. Click *File* > *Import* > *Metasequoia (.mqo)*.
2. Select .mqo file to import.
* You can choose objects/materials to import.
* You can add a prefix string to the name of imported objects/materials
2. Select .mqo file to import. You can change the import behaviour by changing the options.
* *Import Objects* : The add-on will not import objects if enabled.
* *Import Materials* : The add-on will not import materials if enabled.
* *Import Vertex Weights* : The add-on will import vertex weights if enabled.
* *Add Import Prefix* : Add a prefix string to the name of imported objects/materials
3. Click *Import Metasequoia file (.mqo)*.


### Export .mqo
#### Select Objects/Materials to Import

If the option *Selective Import* in *Preferences* is enabled, you can choose the objects/materials to import upto the limit specified by *Importable Objects Limit* option and *Importable Materials Limit* option.


## Export .mqo

1. Click *File* > *Export* > *Metasequoia (.mqo)*.
2. Select .mqo file to export.
* You can choose objects/materials to export.
* You can add a prefix string to the name of exported objects/materials
2. Select .mqo file to export. You can change the export behaviour by changing the options.
* *Export Objects* : The add-on will export objects if enabled.
* *Export Materials* : The add-on will export materials if enabled.
* *Export Vertex Weights* : The add-on will export vertex weights if enabled.
* *Add Export Prefix* : Add a prefix string to the name of exported objects/materials
3. Click *Export Metasequoia file (.mqo)*.


#### Export Vertex Weights

The vertex weights will be exported after merging the values among the selected vertex groups.
The weight will be selected randomly from the vertex groups the vertex belongs.

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