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Buff Carbon 2 #336
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Move it to purple science. Sodium carbonate has no use before then
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KiwiHawk committed Sep 7, 2024
1 parent 79ad9db commit 8ef1e18
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Showing 2 changed files with 11 additions and 0 deletions.
1 change: 1 addition & 0 deletions SeaBlock/changelog.txt
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Expand Up @@ -22,6 +22,7 @@ Date: ??.??.??
- Hid Electrowinning cells. Moved their recipes to Electrolyser 4
- Hid Desert / Swamp / Temperate environment kits
- Changed recipe icon for Slag 1 and Slag 2 #335
- Buffed the output of recipe Carbon 2 #336
Bugfixes:
- Fixed tech steam-power missing a locale in some mod configurations #332
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10 changes: 10 additions & 0 deletions SeaBlock/data-updates/coal.lua
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Expand Up @@ -34,3 +34,13 @@ data.raw.item["coal-crushed"].fuel_category = nil

data.raw.recipe["coolant-used-filtration-1"].localised_name = { "recipe-name.coolant-used-filtration-1" }
data.raw.recipe["coolant-used-filtration-2"].localised_name = { "recipe-name.coolant-used-filtration-2" }

-- Move charcoal processing 3 to purple science
-- Sodium carbonate is unusable before then
bobmods.lib.tech.add_science_pack("angels-coal-processing-3", "chemical-science-pack", 1)
bobmods.lib.tech.add_science_pack("angels-coal-processing-3", "production-science-pack", 1)
bobmods.lib.tech.remove_prerequisite("sodium-processing-2", "angels-coal-processing-3")
bobmods.lib.tech.add_prerequisite("angels-coal-processing-3", "sodium-processing-2")

-- Buff the Carbon 2 recipe to make it a bit more worthwhile
bobmods.lib.recipe.set_result("coke-purification-2", { type = "item", name = "solid-carbon", amount = 8 })

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