DX Compiler release for June 2021
DX Compiler release for June 2021. Contains bug fixes and improvements, such as:
- Improved dead code elimination
- Fixes compilation regression impacting Gather offsets
- DXIL library linking improved and added to dxc.exe with -link option
- Reflection size reduction for some cases
- Improved error handling
The package includes dxc.exe, dxcompiler.dll, corresponding lib and headers, and dxil.dll.
The new DirectX 12 Agility SDK is required to run shader model 6.6 shaders.
SPIR-V: Per community request the SPIR-V backend of the compiler has been enabled in this release. Please note that Microsoft does not perform testing/verification of the SPIR-V backend.