Features
Convert assets exported from PoP 1 DOS dat files, using PR 1.3.1 pre-release 2 (link below), into png transparent sprite sheets with the correspondent JSON maps.
Installation
Unzip the file popsc.exe and execute it passing the parameters as described below.
Note: This tool requires Microsoft .Net Framework 4.5
Usage:
popsc <PR resources path> <sprites output path> [-wda]
Optional parameter:
-wda : Convert VPALACE wall images using wall-drawing algorithm mode
This release changelog:
- Add: Support for different palettes on tiles (DOS 1.3 & 1.4)
- Fix: Door frames painting is wrong
- Fix: Stars frames to scenes are not included on sprite map
- Fix: Title messages should not be transparent (except game-name)
- Fix: Slicer painting is wrong
- Fix: Palace potions are getting dungeon graphics
- Fix: Dungeon should only have two potion foreground tiles
- Fix: Buttons generated with transparent base
- Fix: Palace tapestry foreground tiles leaking over up floor
Links
- PR 1.3.1 pre-release 2 - http://forum.princed.org/viewtopic.php?f=70&t=3583
- Prince of Persia Custom Levels - http://www.popot.org/custom_levels.php
- Prince of Persia for Roku - /~https://github.com/lvcabral/Prince-of-Persia-Roku