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Feat/texture updates #159
Feat/texture updates #159
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Add buffer map_read/write Add copy texture to buffer Add method to copy texture to cpu
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Just couple questions, and I believe TextureKind
should be re-implemented with native WGPU enum,
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Thank you very much! This part was really wanted!
Awesome, glad to help. I'll work these changes into my voxels and get materials working with it. I'll see about adding a |
This adds features from #152 that I am adding here to make the PRs more modular
Specifically: