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OpenGL Terrain Simulation is an advanced 3D graphic simulation tool designed to create realistic terrain models. Developed using the C++ programming language and leveraging the OpenGL library for low-level graphic programming, this product offers high-performance rendering and detailed visualizations.

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OpenGL Terrain Simulator

This program offers advanced 3D terrain rendering capabilities utilizing C++ and the OpenGL library, providing powerful tool for visualizing complex landscapes. Ideal for game development, simulation, and educational purposes, this program enables the creation of immersive environments with high-quality graphics and efficient rendering techniques.

Prerequisites:


How to run Application:

  1. It is required to use CodeBlocks IDE with MinGW compiler.

  2. Download CMake building tool to build required libraries to suit your operative system. It is recomended to build libraries instead of using pre-build one.

  3. Download GLFW library, build it using CMake and link library within CodeBlocks IDE.

  4. Download GLAD library, build it using CMake and link library within CodeBlocks IDE.

  5. Download Assimp library, build it using CMake and link library within CodeBlocks IDE.

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OpenGL Terrain Simulation is an advanced 3D graphic simulation tool designed to create realistic terrain models. Developed using the C++ programming language and leveraging the OpenGL library for low-level graphic programming, this product offers high-performance rendering and detailed visualizations.

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