This program offers advanced 3D terrain rendering capabilities utilizing C++ and the OpenGL library, providing powerful tool for visualizing complex landscapes. Ideal for game development, simulation, and educational purposes, this program enables the creation of immersive environments with high-quality graphics and efficient rendering techniques.
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It is required to use CodeBlocks IDE with MinGW compiler.
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Download CMake building tool to build required libraries to suit your operative system. It is recomended to build libraries instead of using pre-build one.
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Download GLFW library, build it using CMake and link library within CodeBlocks IDE.
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Download GLAD library, build it using CMake and link library within CodeBlocks IDE.
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Download Assimp library, build it using CMake and link library within CodeBlocks IDE.