Learn how to use a Line Renderer and a basic kinematic equation to show the trajectory of any projectile! We're using a grenade in this case, but it can be applied to cannon balls, bullets affected by gravity, throwing a banana, or any other projectile!
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- Requires Unity 2020.3 LTS or higher.
- Import the Unity Particle Pack for explosion effects seen in the video
- A trimmed Mixmo Animation was used - "Throw Object" with an Animation Event added called "ReleaseGrenade" at the top of the throw. Don't forget the upper body Avatar mask!