Jabberwocky adds validation to Sins 2 game files for modding inside of Visual Studio Code
This extension is in preview and may stop working unexpectedly
- Diagnostics
- Autocompletion
- On-hover information
- Install the extension through the Marketplace
After installation you will be prompted to select a valid workspace path.
- A valid path is one that contains the
.mod_meta_data
file in its root directory - Vanilla game installation
You can use quickpicks to navigate through the various options avaliable, open by pressing in the VS Code status bar.
// Location of your mod (ensure that it is the root directory)
"soase2-plugin.cache.mod": "E:/foo/bar/soner_2"
// Location of your vanilla game installation (optional if you're not modding alongside vanilla)
"soase2-plugin.cache.vanilla": "E:/SinsII"
// Amount of identation when formatting the file
"soase2-plugin.formatter.tabs": 4
// Custom folders to be ignored
"soase2-plugin.folders.ignore": [ "fonts" ]
// Custom extensions to be ignored
"soase2-plugin.extensions.ignore": [ "ability", "buff" ]
Stardock and Ironclad for the Sins of a Solar Empire 2 icon used in the files