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fix(web): prevent cookie-default behavior from mangling engine init #13331
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Original file line number | Diff line number | Diff line change |
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function clearCookies() { | ||
var cookies = document.cookie.split("; "); | ||
for (var c = 0; c < cookies.length; c++) { | ||
var d = window.location.hostname.split("."); | ||
while (d.length > 0) { | ||
var cookieBase = encodeURIComponent(cookies[c].split(";")[0].split("=")[0]) + '=; expires=Thu, 01-Jan-1970 00:00:01 GMT; domain=' + d.join('.') + ' ;path='; | ||
var p = location.pathname.split('/'); | ||
document.cookie = cookieBase + '/'; | ||
while (p.length > 0) { | ||
document.cookie = cookieBase + p.join('/'); | ||
p.pop(); | ||
}; | ||
d.shift(); | ||
} | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,171 @@ | ||
// JavaScript Document samplehdr.js: Keyboard management for KeymanWeb demonstration pages | ||
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/* | ||
The keyboard name and/or BCP-47 language code must be specified for each keyboard that is to be available. | ||
If the same keyboard is used for several languages, it must be listed for each | ||
language, but the keyboard itself will only be loaded once. | ||
If two (or more) keyboards are to be available for a given language, both must be listed. | ||
Any number of keyboards may be specified in one or more calls. | ||
Keyboard paths may be absolute (with respect to the server root) or relative to the keyboards option path. | ||
The actual keyboard object will be downloaded asynchronously when first selected for use. | ||
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Each argument to addKeyboards() is a string, for example: | ||
european2 loads the current version of the Eurolatin 2 keyboard (for its default language) | ||
european2@fr loads the current version of the Eurolatin 2 keyboard for French | ||
european2@fr@1.2 loads version 1.2 of the Eurolatin 2 keyboard for French | ||
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Argument syntax also supports the following extensions: | ||
@fr load the current version of the default keyboard for French | ||
@fr$ load all available keyboards (current version) for French | ||
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Each call to addKeyboards() requires a single call to the remote server, | ||
(unless all keyboards listed are local and fully specified) so it is better | ||
to use multiple arguments rather than separate function calls. | ||
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Calling addKeyboards() with no arguments returns a list of *all* available keyboards. | ||
The Toolbar (desktop browser) UI is best suited for allowing users to select | ||
the appropriate language and keyboard in this case. | ||
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Keyboards may also be specified by language name using addKeyboardsForLanguage() | ||
for example: | ||
keymanweb.addKeyboardsForLanguage('Burmese'); | ||
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Appending $ to the language name will again cause all available keyboards for that | ||
language to be loaded rather than the default keyboard. | ||
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The first call to addKeyboardsForLanguage() makes an additional call to the | ||
keyman API to load the current list of keyboard/language associations. | ||
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In this example, the following function loads the indicated keyboards, | ||
and is called when the page loads. | ||
*/ | ||
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function errToString(err) { | ||
// Painful? Kinda. But needed on un-updated Android API 21! | ||
if(Array.isArray(err)) { | ||
var result = ''; | ||
for(var i = 0; i < err.length; i++) { | ||
var e = err[i]; | ||
if(e.error instanceof Error) { | ||
result += e.error.message + '\n'; | ||
} else { | ||
result += JSON.stringify(e) + '\n'; | ||
} | ||
} | ||
return result; | ||
} | ||
if(err instanceof Error) { | ||
return err.message; | ||
} | ||
return JSON.stringify(err); | ||
} | ||
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function doAddKeyboards(data) { | ||
return keyman.addKeyboards(data).catch(function(err) { | ||
console.error('keyman.addKeyboards failed with '+errToString(err)+' for '+JSON.stringify(data)); | ||
}); | ||
} | ||
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function doAddKeyboardsForLanguage(data) { | ||
return keyman.addKeyboardsForLanguage(data).catch(function(err) { | ||
console.error('keyman.addKeyboardsForLanguage failed with '+errToString(err)+' for '+JSON.stringify(data)); | ||
}); | ||
} | ||
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function loadKeyboards(nestLevel) | ||
{ | ||
var kmw=keyman; | ||
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var base_prefix = '../'; | ||
var prefix = './'; // The default - when prefix == 0. | ||
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if(nestLevel !== undefined && nestLevel > 0) { | ||
prefix = ''; | ||
for(var i=0; i < nestLevel; i++) { | ||
prefix = prefix + base_prefix; | ||
} | ||
} | ||
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// The first keyboard added will be the default keyboard for touch devices. | ||
// For faster loading, it may be best for the default keyboard to be | ||
// locally sourced. | ||
// doAddKeyboards({id:'us',name:'English',languages:{id:'en',name:'English'}, | ||
// filename:(prefix + 'us-1.0.js')}); | ||
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// Do NOT link the us-1.0 keyboard here! | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This is the difference between the original "commonHeader.js" and this specialized version - we do not want the |
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doAddKeyboards({id:'test_chirality',name:'test_chirality',languages:{id:'en',name:'English'}, | ||
filename:(prefix + 'test_chirality.js')}); | ||
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doAddKeyboards({id:'obolo_chwerty_6351',name:'obolo_chwerty_6351',languages:{id:'en',name:'English'}, | ||
filename:(prefix + 'obolo_chwerty_6351.js')}); | ||
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doAddKeyboards({id:'gesture_prototyping',name:'Gesture Prototyping',languages:{id:'en',name:'English'}, | ||
filename:(prefix + 'keyboards/gesture_prototyping/build/gesture_prototyping.js')}); | ||
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doAddKeyboards({id:'diacritic_rota',name:'Diacritic 10-key Rota',languages:{id:'en',name:'English'}, | ||
filename:(prefix + 'keyboards/diacritic_rota/build/diacritic_rota.js')}); | ||
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doAddKeyboards({id:'ye_old_ten_key',name:'Classic 10-key',languages:{id:'en',name:'English'}, | ||
filename:(prefix + 'keyboards/ye_old_ten_key/build/ye_old_ten_key.js')}); | ||
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// Add more keyboards to the language menu, by keyboard name, | ||
// keyboard name and language code, or just the BCP-47 language code. | ||
// We use a different loading pattern here than in the samples version to provide a slightly different set of test cases. | ||
doAddKeyboards('french','@he'); | ||
doAddKeyboards('khmer_angkor','@km'); | ||
doAddKeyboards({id:'sil_euro_latin', name:'SIL EuroLatin', languages: [{id:'no'}, {id:'sv'}]}); // Loads from partial stub instead of the compact string. | ||
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// Add a keyboard by language name. Note that the name must be spelled | ||
// correctly, or the keyboard will not be found. (Using BCP-47 codes is | ||
// usually easier.) | ||
doAddKeyboardsForLanguage('Dzongkha'); | ||
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// Add a fully-specified, locally-sourced, keyboard with custom font | ||
doAddKeyboards({id:'lao_2008_basic',name:'Lao Basic', | ||
languages: { | ||
id:'lo',name:'Lao',region:'Asia', | ||
}, | ||
filename:(prefix + 'lao_2008_basic-1.2.js') | ||
}); | ||
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// The following two optional calls should be delayed until language menus are fully loaded: | ||
// (a) a specific mapped input element input is focused, to ensure that the OSK appears | ||
// (b) a specific keyboard is loaded, rather than the keyboard last used. | ||
//window.setTimeout(function(){kmw.setActiveElement('ta1',true);},2500); | ||
//window.setTimeout(function(){kmw.setActiveKeyboard('Keyboard_french','fr');},3000); | ||
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// Note that locally specified keyboards will be listed before keyboards | ||
// requested from the remote server by user interfaces that do not order | ||
// keyboards alphabetically by language. | ||
} | ||
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// Script to allow a user to add any keyboard to the keyboard menu | ||
function addKeyboard(n) | ||
{ | ||
var sKbd,kmw=keyman; | ||
switch(n) | ||
{ | ||
case 1: | ||
sKbd=document.getElementById('kbd_id1').value; | ||
doAddKeyboards(sKbd); | ||
break; | ||
case 2: | ||
sKbd=document.getElementById('kbd_id2').value.toLowerCase(); | ||
doAddKeyboards('@'+sKbd); | ||
break; | ||
case 3: | ||
// Add keyboard for comma-separated language name(s) | ||
sKbd=document.getElementById('kbd_id3').value; | ||
doAddKeyboardsForLanguage(sKbd); | ||
break; | ||
} | ||
} | ||
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// Add keyboard on Enter (as well as pressing button) | ||
function clickOnEnter(e,id) | ||
{ | ||
e = e || window.event; | ||
if(e.keyCode == 13) addKeyboard(id); | ||
} | ||
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The way this original line worked was at the core of the error we saw. If we had any default stub, that was enough to try activating the
Keyboard_us
keyboard if given the signal - regardless of whether or not it was present!