-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #1 from samuryu/patch-1
Create README_EN
- Loading branch information
Showing
1 changed file
with
36 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,36 @@ | ||
# UnitySceneViewerKun | ||
## Summary | ||
This project allows you to display the scene being edited inside Unity editor on actual device. It's also capable of hot reloading, which comes in handy for a quick check of the result you edited in the scene to the actual device. | ||
|
||
 | ||
The left side of the image is the screen displayed on Adroid device. | ||
## Operating Environment | ||
### Unity Version | ||
- Unity2017.4.24f1 | ||
- Unity2018.4.31f1 | ||
- Unity2019.4.19f1 | ||
### Platform | ||
- Android | ||
- iOS | ||
|
||
## How to use | ||
### Things to prepare in advance (Player Build) | ||
Execute Build & Run `Scenes/UnitySceneViewKun.unity` with Development and Autoconnect Profiler turned ON on the device. | ||
 | ||
### How to reload scene | ||
Follow the procedure below to transfer the Scene edited on Unity Editor to the actual machine: | ||
1. Open the Scene you want to check on the actual machine in Unity Editor.</br> | ||
2. Select Window->UnitySceneViewerKun、Then open UnitySceneViewerKun Window.<br/> | ||
 <br/> | ||
3. Select Player which was executed earlier from the pull-down menu on the upper left window.(It's equivalent to selecting where to connect in Profiler or Frame Debugger) | ||
4. Select Player's Platform in the center of Window pull-down menu. | ||
5. Press Reload button. | ||
6. The Scene opened in Unity Editor will be displayed on the actual device. (It'll take sometime to update depending on the number of Assets the scene holds) | ||
|
||
That'll be all | ||
## Other | ||
If you have any problems, please report them from the Issue Tracker. | ||
Comments and feedback are welcome!</br> | ||
__Katsumasa Kimura:katsumasa@unity3d.com__ | ||
|
||
|