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Update 1.5.0
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jss2a98aj committed Aug 22, 2021
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1,394 changes: 1,066 additions & 328 deletions Bugs fixed.txt

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27 changes: 27 additions & 0 deletions Full Changelog.txt → Changelog.txt
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-------- 1.5.0 --------
This update is effectively a total remake of the patch project from the ground up.
Every single change has been re-evaluated to ensure it is working as intended.

Dozens more creatures, including every netable insect, now have names and descriptions.
Farm animal descriptions even say what items they will produce.

A few monster drop pools have been correctly assigned.

Several more missing and placeholder inventory icons have been added or replaced.

Missing drop shadows, badly offset shine layers, and other UI issues have been fixed.

Several commands that were missing help documentation are now documented thanks to Silver Sokolova.

Items with a stack limit of 1000 (the max with no mods) have had it removed so stack size mods will apply to them.

Upgradable crafting stations that have not been placed but not upgraded no longer have extra data added when broken.
This allows them to stack with ones that have never been placed.

Almost every patch now uses test operations to ensure better compatibility.
The load priority has been set to be just after the base game for better compatibility.
Ztarbound/FU ingame changelog integration have been dropped so the new load priority can be used.
One upside is that the length of changelog entries no longer have to be constrained to fit the in-game changelog.
Please note that this changelog entry is not comprehensive due to the number of changes made.
However, the list of bugs fixed is no longer missing anything and is far more detailed than before.

-------- 1.4.1 --------
Revert farmable.lua fixes
-There were unexpected problems from implementation
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7 changes: 1 addition & 6 deletions Notes for mod makers.txt
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If you want your mod to load after Starbound Patch Project add
"StarboundPatchProject" to the includes field of your _metadata file.

e.g.:

"includes" : ["StarboundPatchProject"]
Do not add the Starbound Patch Project to "includes" or "requires" fields, it is very likely to introduce conflicts.
23 changes: 3 additions & 20 deletions README.md
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# Starbound Patch Project
The Starbound Patch Project is a collection of patches and bug-fixes for Starbound.
The Starbound Patch Project is a collection of bug-fixes for Starbound.

The type of things this aims to fix:

• Spelling, grammar, and punctuation errors.

• Sprites with missing or extra pixels
(e.g.: random out of place pixel, hole in a frame of a clothing item)

• LUA files with errors or incorrect values
(e.g.: boat.lua had both of those things)

• Items with bad or inconsistent values
(e.g.: inconsistent/missing prices, bad hand positioning, wrong drops)

This includes fixes for unobtainable items because so many people use commands or mods to get ahold of them.

# Permissions
Everything in this repository is ment to be used with Starbound as a mod.
That said, if you need one of the fixes for your own Starbound mod to work, then use it.
Chucklefish LTD is granted the right to use included materials without restriction.
Downloads on this page have been moved to tags as of update 1.5.0.
New versions should be uploaded shortly after the Steam version has updated.

# Links
Starbound Patch Project on Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=1543219534
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