We already built default binaries for some versions and pushed in this repository.
SQLite4Unity3D build bundle for tvOS©.
Use with /~https://github.com/netpyoung/SQLite4Unity3D .
You need :
- Apple© computer with macOS 10.15
- install Xcode 11.3
- install Xcode tools
- Active Command Lines Tools (in Xcode Preferences>Locations)
Use the SQLiteBuilt_tvOS.sh default
cd <this directory>
./SQLiteBuilt_tvOS.sh <year> <version example:4.3.0>
All is automatic!
Open the SQLiteBuilt_tvOS.sh, find the lines and edit your config
./configure \
--enable-tempstore=no \
--enable-load-extension \
--disable-tcl \
CFLAGS="\
-arch x86_64 \
-mtvOS-version-min=10.10 \
" \
LDFLAGS="\
-framework Security \
-framework Foundation \
"
save and execute:
cd <this directory>
./SQLite_tvOS.sh <version example:4.3.0>
All is automatic!
Copy in "Plugins" (create one if necessary) folder in Unity3D, select each file and check in "Inspector" :
For the file /Plugins/tvOS/libsqlite.a
project | license |
---|---|
this shell script | is copyleft! |
Sqlite-net | MIT |
SQLite | SQLite's License |
All of the code and documentation in SQLite has been dedicated to the public domain by
the authors. All code authors, and representatives of the companies they work for, have
signed affidavits dedicating their contributions to the public domain and originals of
those signed affidavits are stored in a firesafe at the main offices of Hwaci. Anyone
is free to copy, modify, publish, use, compile, sell, or distribute the original SQLite
code, either in source code form or as a compiled binary, for any purpose, commercial
or non-commercial, and by any means.
The previous paragraph applies to the deliverable code and documentation in SQLite -
those parts of the SQLite library that you actually bundle and ship with a larger
application. Some scripts used as part of the build process (for example the "configure"
scripts generated by autoconf) might fall under other open-source licenses. Nothing
from these build scripts ever reaches the final deliverable SQLite library, however,
and so the licenses associated with those scripts should not be a factor in assessing
your rights to copy and use the SQLite library.
All of the deliverable code in SQLite has been written from scratch. No code has been
taken from other projects or from the open internet. Every line of code can be traced
back to its original author, and all of those authors have public domain dedications on
file. So the SQLite code base is clean and is uncontaminated with licensed code from
other projects.