Premultiply hotfix and stdin hotfix for vec4 datatypes
disclaimer: this release breaks "native" transparency, use 1.6.3
instead if you require it.
- Fixed a critical issue with
--stdin
that caused the alpha channel to be garbage data - Added a premultiply step to
bars
to allow for proper handling of the alpha channel on"native"
transparency. This is disabled by default, assignUSE_ALPHA
to1
inbars.glsl
to enable.