Display freelook speed and zoom in units in the 3D editor viewport #39517
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Now that the 3D editor grid is infinite and adjusts its step automatically, this helps people get a better sense of scale when moving around in the 3D viewport.
Since the infinite grid PR was merged, I've had trouble figuring out a scene's scale unless I had View Information enabled (which takes quite a bit of space on small displays). This should hopefully alleviate one of the downsides of using an automatically-adjusting grid.
This also fixes the indicator bar drawing on hiDPI displays.
Preview
The "u" stands for "units".
Freelook speed
Zoom center distance